koren@hpfelg.HP.COM (02/24/89)
A number of people recently have requested source to QRT 1.4. I happen
to have said source, as I wrote it. I also have the complete docs (quite
a few versions, including perhaps one one on Compuserve, were missing
UserMan.doc). Moreover, I have a bunch (6 or so) of pretty slick input
files for it.
I shall probably post at least the input files here. The source and
docs, tared, compressed, and uumangled, are, respectively, 65 and 75
kbytes. I may also post these, to avoid having to mail them to a
bunch of people. I may, on the other hand, decide they'd consume too
much net bandwidth, in which case I could mail the current versions to
some kind sole who could make them available by anon. ftp. Anything
I post, however, will not happen for a few days. I think our net link
is having problems now, and my confidence that even this message will
make it to the net intact is fairly low.
(Following is a brief history of QRT, which may safely be skipped):
I wrote QRT 1.1 for a class project when I was an undergrad at Case
Western Reserve University. All the versions I have written have
been on a Commodore Amiga personal computer, which is nice for this
kind of thing as you can display 4096 simultanious colors (which they
mash into 6 bitplanes, at some sacrifice in quality). The latest
version of QRT is 1.4, which supports glass. QRT is fairly machine
independent, although it does require a post processor to display
the images in the destination machines native graphics format.
The most significant known bug is one in the triangle command, which
prevents any non-right triangles from being displayed properly. This
should be pretty easy to fix. Maybe I'll find time someday to do it.
Questions and comments about QRT can be addressed to:
Steve Koren
koren@hpfela.HP.COM
(or)
Steve Koren
4501 Boardwalk Dr.
Apt D-38
Fort Collins, CO 80525 (USA)
I answer all requests, although sometimes with a form letter, as I don't
have a bunch of time to spend on this. I also read comp.graphics
occasionally, so there is a pretty good chance that I will reply to
something relevent to QRT posted there.
Have fun.
- steve koren