koren@hpfelg.HP.COM (02/24/89)
A number of people recently have requested source to QRT 1.4. I happen to have said source, as I wrote it. I also have the complete docs (quite a few versions, including perhaps one one on Compuserve, were missing UserMan.doc). Moreover, I have a bunch (6 or so) of pretty slick input files for it. I shall probably post at least the input files here. The source and docs, tared, compressed, and uumangled, are, respectively, 65 and 75 kbytes. I may also post these, to avoid having to mail them to a bunch of people. I may, on the other hand, decide they'd consume too much net bandwidth, in which case I could mail the current versions to some kind sole who could make them available by anon. ftp. Anything I post, however, will not happen for a few days. I think our net link is having problems now, and my confidence that even this message will make it to the net intact is fairly low. (Following is a brief history of QRT, which may safely be skipped): I wrote QRT 1.1 for a class project when I was an undergrad at Case Western Reserve University. All the versions I have written have been on a Commodore Amiga personal computer, which is nice for this kind of thing as you can display 4096 simultanious colors (which they mash into 6 bitplanes, at some sacrifice in quality). The latest version of QRT is 1.4, which supports glass. QRT is fairly machine independent, although it does require a post processor to display the images in the destination machines native graphics format. The most significant known bug is one in the triangle command, which prevents any non-right triangles from being displayed properly. This should be pretty easy to fix. Maybe I'll find time someday to do it. Questions and comments about QRT can be addressed to: Steve Koren koren@hpfela.HP.COM (or) Steve Koren 4501 Boardwalk Dr. Apt D-38 Fort Collins, CO 80525 (USA) I answer all requests, although sometimes with a form letter, as I don't have a bunch of time to spend on this. I also read comp.graphics occasionally, so there is a pretty good chance that I will reply to something relevent to QRT posted there. Have fun. - steve koren