[comp.graphics] Computer animation

apollo@ecf.toronto.edu (Vince Pugliese) (07/19/88)

dear netters:

   we are working on a computer animated film for
a conference inb November and were wondering if
any out there in Netland has the appropriate
film production facilities hooked up to Apollo's. 
we would greatly appreciate any and all responses!!!

                  thanks in advance
                                 vince pugliese
                                 apollo@ecf.toronto.edu

bmrose@csd4.milw.wisc.edu (Creeper) (04/05/89)

I was wondering if anyone knew anything about the 'computer animation'
field of art.  Could you provide what training is needed, how the
future looks, good companies to keep an eye out for, and where the
best locations are <i.e. New York, Los Angeles, Toronto>.

I am in college and kind of wondering whether I should continue with
'animation' or go into graphic design (though I heard a major tool of
graphic design, the airbrush, is becoming extinct).

When I say 'computer animation', I don't mean 'cartooning'.  A lot of
people seem to compare the two.

Thank-you,

Brannon M. Rose

Classic_-_Concepts@cup.portal.com (04/10/89)

> whether I should continue with 'animation' or go into graphic design ...
 
   I would strongly urge you to learn computer skills even if you do decide
to go into graphic design.  The last three projects that I was hired for,
I was up against graphic designers with excellent credentials and many years
of experience (average about 15 years experience).  I got the jobs.  All
three of them, because of my computer skills.  A graphic artist without
computer skills is going to be in serious trouble in a few years.
   In terms of choosing between computer animation and graphic design (with
computers), the pay is higher in the former, the number of jobs is greater
in the latter.
   Oh, and if you have some programming skills you will be better off still.
I knew how to write drivers and conversion programs (as well as batch files)
and these also were in my favor.  My background is almost entirely in fine
arts.  This isn't true for everyone, but I found the best way to acquire the
computer skills was to have a computer at home.  I've never taken any computer
courses, but I suspect that I learned as much in a week at home than I think
I would have in several months of classes.  (This is not to say you shouldn't
take classes, it's just something to think about.)
   Good luck whatever you decide.  Both are exciting fields.  And don't look
for jobs in the northwest.  My friends in California seem to be getting a lot
more work and higher salaries, at least for the time being, than we do up here

po0o+@andrew.cmu.edu (Paul Andrew Olbrich) (04/12/89)

This is a reply the following stuff...

>  > whether I should continue with 'animation' or go into graphic design ...
>
>    I would strongly urge you to learn computer skills even if you do decide
> to go into graphic design.  The last three projects that I was hired for,
> I was up against graphic designers with excellent credentials and many years
> of experience (average about 15 years experience).  I got the jobs.  All
> three of them, because of my computer skills.  A graphic artist without
> computer skills is going to be in serious trouble in a few years.
>    In terms of choosing between computer animation and graphic design (with
> computers), the pay is higher in the former, the number of jobs is greater
> in the latter.
>    Oh, and if you have some programming skills you will be better off still.
> I knew how to write drivers and conversion programs (as well as batch files)
> and these also were in my favor.  My background is almost entirely in fine
> arts.  This isn't true for everyone, but I found the best way to acquire the
> computer skills was to have a computer at home.  I've never taken any computer
> courses, but I suspect that I learned as much in a week at home than I think
> I would have in several months of classes.  (This is not to say you shouldn't
> take classes, it's just something to think about.)
>    Good luck whatever you decide.  Both are exciting fields.  And don't look
> for jobs in the northwest.  My friends in California seem to be getting a lot
> more work and higher salaries, at least for the time being, than we do up here
What about people like me, who would like to get in from the other end?  I'm
majoring in computer science, and I'd like to get into computer animation.  What
would you suggest in the way of art or design skills?  Would these be a
necessary thing to have on a resume?  I'm artistically talented, so I'm going to
put my free electives toward art or design courses anyway, just because I enjoy
that sort of thing.  Would it be beneficial to minor in graphic design? ...
Please comment because I'm not really sure what I should do, or what is best, or
necessary, or whatever.

Drew Olbrich
po0o+@andrew.cmu.edu

kirby@bozo.wbst128.xerox.com (Mike Kirby (co-op)) (04/12/89)

>What about people like me, who would like to get in from the other end?  I'm
>majoring in computer science, and I'd like to get into computer animation. 
>What would you suggest in the way of art or design skills?  Would these be a
>necessary thing to have on a resume?  I'm artistically talented, so I'm going
>to put my free electives toward art or design courses anyway, just because I
>enjoy that sort of thing.  Would it be beneficial to minor in graphic design?
>Please comment because I'm not really sure what I should do, or what is best,
>or necessary, or whatever.


Not only are the courses that youare taking important, but the experience
that you might pick up for whatever reason.  For example, do an independent
study with a professor on computer animation.  Check out some of the computer
graphics journals and see what is being done in the field.  Much of this work
is, technicaly, very easy to implement (for a computer scientist of course :-)
And even if you don't do anything for credit, spend some of your own time
fooling around with computer animation and graphics.  If you take simply
what is offered at the course level, you will be no better then any
other cs graduate.  But if you can maintain a sound knowledge of that
specific field then people will know five minutes into an interview that you
have more motivation (at least in that part of your field of study) then
the average vanilla graduate.

Be careful though.  I know many-a-student who have let their grades
slip because they spend multiple nights until 3 in the mourning hacking
around on whatever (in my case it was a raytracer...care to comment eric?)
instead of doing real work (like physics...)

Michael Kirby
kirby.wbst128@xerox.com 	(don't know if this works...Never tried it)
mpk9172@ritvax.bitnet		(this'll work)
mpk9182%ritcv@cs.rit.edu	(It'll work ona good day with a strong tailwind)

p.s. By the way, I am interested in computer animation myself...  Anyone
do anything along the lines in smart actors?  also, I'm looking for an easy
way to output sun 3/60 rgb to video.