pmcauley@vax1.tcd.ie (PAUL M. MC AULEY) (04/27/89)
Quicke (sorry if it's an old question): How do you incorporate .bgi files into Turbo-C programs? If I run a program using the appropriate graphics in the same directory as the files,fine, BUT if I run it from elsewhere EVEN if the relevant directory is on my path I get a bgi error about initgraph. I'd prefer to just be able to leave the files in a directory on my path and use them whenever necessary (changing directories mid-program could be one method but it produces limits.Thanks. ------------------------------------------------------------------------------- Paul Mc Auley , Mathematical Sciences, Trinity College Dublin, Ireland. --------------------------+---------------------------------------------------- AKA pmcauley@maths.tcd.ie | "My what big teeth you have Grandma." AKA PMCAULEY@vax1.tcd.ie | "All the the better for eating steak with, AKA mtsu0104@icl.tcd.ie | Now put my dentures BACK in the glass,please." --------------------------+----------------------------------------------------
mike@relgyro.stanford.edu (Mike Macgirvin) (04/28/89)
In article <40434@vax1.tcd.ie> pmcauley@vax1.tcd.ie (PAUL M. MC AULEY) writes: >Quicke (sorry if it's an old question): > How do you incorporate .bgi files into Turbo-C programs? This is a three stage process: 1. Convert the '.BGI' to '.OBJ' using the BGI2OBJ.EXE program. 2. Register the bgi driver in your c program using 'registerbgidriver()' or 'registerbgifont()' functions. 3. Link the converted '.OBJ' files in with your program. mike@relgyro.stanford.edu (36.64.0.50)