kory@avatar.UUCP (Kory Hamzeh) (05/07/89)
I am looking for some code or an algorithm to implement a fast ray/torus intersection test routine for my ray-tracer. Also, formulas for computing the surface normal at the point of intersection would be needed. I attempted to derive it myself, but no luck. Any help would be greatly appreciated. Thanks, --kory -- ------------------------------------------------------------------------------- Kory Hamzeh UUCP: ..!uunet!psivax!quad1!avatar!kory INTERNET: avatar!kory@quad.com