rfiler@dragonlady (Robert E. Filer) (06/28/89)
I am looking for pointers to some flight simulator code. I mainly interested in the "real time" hidden surface removal issues, not the equations of flight. I'm doing some head-mounted display research and need the fastest scene update possible. A BSP tree works fine for a static database, but I need moving objects as well. Suggestions on the type of algorithms which would work best in this type of application would also be appreciated. ----- Bob Filer Air Force Institute of Technology rfiler@dragonlady.afit.af.mil