bob@stevie.cs.unlv.edu (Robert W. Maichle) (07/15/89)
I am looking for information on efficient algorithms for generating wire-frame spheres, either in 3-d space or `on screen'. Any references or suggestions would be appreciated. Bob bob@stevie.cs.unlv.edu or @relay.cs.net:bob@unlv.edu
shaulp@pnet02.cts.com (Shaul Peleg) (07/16/89)
About your request: A good book which mentions a few differnet ways to make wireframe spheres and other objects is ->Interactive 3d Computer Graphics by Leendert Ameraal. It was written for the IBM computer family but the source is pertty easy to implement anywhere. -=SP=- [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] [] [] [] UUCP: {ames!elroy, <backbone>}!gryphon!pnet02!shaulp [] [] INET: shaulp@pnet02.cts.com [] [] [] [] Fruit Software,Inc "Dedicated to Graphics" [] [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]