[comp.graphics] Rendering file formats w/motion

mike@relgyro.stanford.edu (Mike Macgirvin) (08/26/89)

	Let's assume (don't laugh) that someday I will own some kind
of machine that can do decent rendering in real time, or I optimize
the !@#$ out of some primitive ray-tracer.
	Following this assumption, does anybody know of a file format
for scene descriptions that include motion of objects/light-sources/
view-points, etc. ?
	Something based on nff, off, or qrt or some other quasi-'standard'
format would be nice. Maybe somebody's seen a commercial package that does
animation with rendering. (I haven't yet played with RenderMan, which I
suspect does something of this sort, but it seems to require compilation.)
What form is the input for something like this? I would suspect almost
like a programming language, eg:

	int i;
	for(i = 0; i < something; i ++)
		move_object(object,x,y,z+i);
	etc.

	Anyway, pointers, examples, etc. would be appreciated... 


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+  Mike Macgirvin                                                           +
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upstill@pixar.UUCP (Read my lips, make my day, eat quiche and die) (09/02/89)

In article <324@helens.Stanford.EDU> mike@relgyro.stanford.edu (Mike Macgirvin) writes:
>
>	Following this assumption, does anybody know of a file format
>for scene descriptions that include motion of objects/light-sources/
>view-points, etc. ? (I haven't yet played with RenderMan, which I
>suspect does something of this sort, but it seems to require compilation.)

I'm glad you asked me that question.  In fact, RenderMan handles motion
blur in high style.  I'd suggest you read the new, exquisitely written,
definitive, user-friendly guide to RenderMan, "The RenderMan Companion" by,
um, me.  It's easy, really.

Steve Upstill