maf7733@csucis.UUCP (Mark Fullmer) (10/12/89)
What techniques are used to convert data points with no connectivity information into polygons (triangles)? I've seen this done in a few programs and now I need to write something equivalent myself. -------- for example: (# == known x y z triplet) feed this in: 1 2 3 4 5 6 7 8 9 get this out: polygon 1 2 5 polygon 2 6 5 polygon 2 3 6 ....and so on. -------- The above example is too simple since the data wouldn't be confined to 1 plane. /* * Don't use the maf@eddie.csucis address, rather: * ae290@cwns2.ins.cwru.edu */