maf7733@csucis.UUCP (Mark Fullmer) (10/12/89)
What techniques are used to convert data points with no connectivity
information into polygons (triangles)?
I've seen this done in a few programs and now I need to write something
equivalent myself.
--------
for example: (# == known x y z triplet)
feed this in:
1 2 3 4
5 6 7 8
9
get this out:
polygon 1 2 5
polygon 2 6 5
polygon 2 3 6
....and so on.
--------
The above example is too simple since the data wouldn't be confined
to 1 plane.
/*
* Don't use the maf@eddie.csucis address, rather:
* ae290@cwns2.ins.cwru.edu
*/