[comp.graphics] Phong shader

dkelly@npiatl.UUCP (Dwight Kelly) (11/14/89)

I have all the free raytracers available; ie. MTV, DBW, Rayshader.  They
are great for rendering the final image.  Does anyone have a phong/gouraud 
shader with a good input language like Rayshader?  This would speed up 
the development and placement of primitives.  Or what changes would a raytracer
need to quickly render primitives with phong or gouraud shading?

Dwight Kelly
dkelly@npiatl.UUCP