dkelly@npiatl.UUCP (Dwight Kelly) (11/14/89)
I have all the free raytracers available; ie. MTV, DBW, Rayshader. They are great for rendering the final image. Does anyone have a phong/gouraud shader with a good input language like Rayshader? This would speed up the development and placement of primitives. Or what changes would a raytracer need to quickly render primitives with phong or gouraud shading? Dwight Kelly dkelly@npiatl.UUCP