[comp.graphics] Geometrical mapping..

martin@csd4.csd.uwm.edu (Martin A Miller) (11/22/89)

Help!

I am looking for an algorithm to map distance and angle calculations
into a 3D coordinate system..the picture is as follows:


           A = (x1,y1,z1)
              * .
              |     .
     / \      |        .    d1
      |       |            .
      |       | <---- d4 --->  .
      d3      |.......*........... * B = (x3,y3,z3)
      |       |       X        .
      |       |            .
     \ /      |        .      d2
              |     .
              * .
              C = (x2,y2,z2)


What I need to find are the coordinates (x,y,z) of an arbitrary
point X on the bisector (BD) defined by an expression involving the
distances between points A,B,C (or angles between the points).
In a geometric sense, this is trivial, but I need to be able to
map the geometrical calculation into a point which exists in my
coordinate system (as do the points A,B, & C).

I have explored this question in computational geometry texts,
(eg., Computational Geometry : An Introduction, Preparata/Shamos,
etc..) but have been unable to resolve it.  If anyone can provide
names of texts, papers, algorithms, or another newsgroup to
post this on, please let me know.

Thanks -mm


           Email:    Internet:  martin@csd4.csd.uwm.edu
           Smail:    Martin Miller
                     Social Science Research Facility
                     University of Wisconsin - Milwaukee
                     P.O. Box 413
                     Milwaukee, WI 53201
           Phone:    (414) 229-5314


Disclaimer: I'm a programmer, not a mathematician..