[comp.graphics] 3D viewing systems

clh@tacitus.tfic.bc.ca (Chris Hermansen) (12/20/89)

Compliments of the season to all.  I would appreciate any thoughts on
3D viewing systems, for example, things like RenderMan or BYU Movie, in terms
of what they actually do.

For instance, if I have a bunch of (x,y,z) points sampled from a surface,
can the software construct a `digital terrain model' therefrom?  What about
if I have a set of `polygons' in some format or the other; can I use these
to define areas of alternate colours, textures, or what-have-you on the
`digital terrain model'?  And what about generating perspective views of
that surface, modified by those patches, looking from a particular point in
a specific direction?

The reason I'm asking:  we have some software that does the above to some
degree (this is TIN, from ESRI in Redlands, CA), but doesn't support things
like surface shading models, texture mapping, etc etc, and doesn't have
very complete support for perspective viewing.  We're considering either
purchasing or writing (if worst comes to worst) our own enhancements.

Thanks for your time; if the interest is there and I get some responses, I'd
be more than pleased to summarize.

Chris Hermansen                         Timberline Forest Inventory Consultants
Voice: 1 604 733 0731                   302 - 958 West 8th Avenue
FAX:   1 604 733 0634                   Vancouver B.C. CANADA
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