[comp.graphics] texture mapping to sphere

joe@amos.ucsd.edu.ling.ucsd.edu (Joe) (03/07/90)

Hello all,

	I am looking for source code to wrap a circular two-dimensional
	array of 8-bit color bits to a sphere (which technically would
	also be two-dimensional, but would appear to be three-d).

	I would appreciate it greatly -- thanks in advance.
	Any code acceptable (but if it's assembler, it should be
	MC 680x0...).

	Send via email.
	thanks.
	Joe.
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