charles@cs.strath.ac.uk (Charles X. Chen) (04/09/90)
I am currently doing a survey on how fast we can now render a complicated
model with available tools, both hardware and software. Has anybody
in this group ever tried this before? Does anybody know something about:
* which ray tracer is the fastest one,
* which radiosity algorithm is the fastest?
* which ray casting machine is the fastest?
* which geometry engine is the fastest?
* and above all, how fast are they?
I know this is not a right way to ask such questions because the speed
is always related to
* how complicated the model being rendered is,
* what machine it is running on,
* and how much memory it uses?
However, it would be very interesting
to collect such information and make comparisons. So I shall
appreciate it very much if anybody could provide such information by
e-mail me please. I will summarise if there are enough response.
Charles
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