charles@cs.strath.ac.uk (Charles X. Chen) (04/09/90)
I am currently doing a survey on how fast we can now render a complicated model with available tools, both hardware and software. Has anybody in this group ever tried this before? Does anybody know something about: * which ray tracer is the fastest one, * which radiosity algorithm is the fastest? * which ray casting machine is the fastest? * which geometry engine is the fastest? * and above all, how fast are they? I know this is not a right way to ask such questions because the speed is always related to * how complicated the model being rendered is, * what machine it is running on, * and how much memory it uses? However, it would be very interesting to collect such information and make comparisons. So I shall appreciate it very much if anybody could provide such information by e-mail me please. I will summarise if there are enough response. Charles JANET: charles@uk.ac.strath.cs UUNET: ..!uunet!mcvax!ukc!str-cs!charles ARPANET: charles%cs.strath.ac.uk@{ucl-cs.arpa,nsfnet-relay.ac.uk} UUCP: charles%cs.strath.ac.uk@ukc.uucp BITNET: charles%cs.strath.ac.uk@UKACRL Internet: charles%cs.strath.ac.uk@cunyvm.cuny.edu