[comp.graphics] Collection of Graphics Algorithms

jcs@crash.cts.com (John Schultz) (05/03/90)

  That would be a great book if it existed (HINT: get someone to
write it. It would be like a Graphics Bible).
  Alas, you must hunt through the many books looking for what you want,
and sometimes through SigGraph proceedings (ACM). Here's a couple of titles
that you might look for with lots of algorithms:

  Procedural Elements for Computer Graphics
  High Resolution Computer Graphics in Pascal (also one for Fortran)

Of course the old stand by's:

  Fundamentals of Interactive Computer Graphics (Foley and Van Dam)
  Principles of Interactive Computer Graphics (Newman & Sproull)
  Microcomputers, Displays, Graphics, and Animation (Artwick)

There are *many* more books out there ranging from splines to ray-
tracing.


  John

jackm@agcsun.UUCP (Jack Morrison) (05/04/90)

In article <358@spot.wbst128.xerox.com> mantha@mum.rocksanne.uucp (S. Mantha (co-op)) writes:
>Could you please tell me if there is a book which has a collection of 2D graphics algorithms? I do have the text books by Newman & Sproull and Foley & Van Dam.
>
>Is there any book for graphics like "Numerical Recipes" ?
>
>Is there an Encyclopedia of Computer Graphics (a la Encyclopeida of Computer Science) ?
>
>Thanks...

Coming up at Siggraph 90 (hopefully) is a book edited by Andrew Glassner
called "Graphics Gems", containing lots of algorithms, tips, and tricks
for 2D and 3D graphics. 

DISCLAIMER: one of the articles is mine.

From the table of contents I've seen, this should be a VERY handy thing
to have. I believe there will be some source code included.


-- 
"How am I typing?  Call 1-303-279-1300"     Jack C. Morrison
Ampex Video Systems    581 Conference Place, Golden CO 80439

wipke@secs.ucsc.edu (W. Todd Wipke) (05/04/90)

A reminder that any graphics algorithms that have application in 
chemistry are welcome in Tetrahedron Computer Methology, a bimonthly
journal published with disks.  There has been one algorithm for
presenting depthshaded stick figures on a laserwriter in postscript
and a ray tracing algorithm that handles many complex mathematical
surfaces is in due to appear in a future issue.  A special issue is
oriented to graphic visualization methods in chemistry, anyone with
potential contributions can contact me.  This journal is not only disks,
it comes with printed copy also and has an on-line component.
Instructions for authors can be obtained by LIST INSTR and then later
SENDME INSTR.packagename in the body to fileserv@TCM.ucsc.edu.
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Molecular Engineering Laboratory        wipke@ucscd.ucsc.edu
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kensy@microsoft.UUCP (Ken SYKES) (05/08/90)

Several months back Andrew Glassner posted a request for contributions to
just such a book.  I think his title was something like "Graphics Gems"
but it is of the same spirit.  Anyone know how this is progressing? 
Andrew?

--Ken Sykes