[comp.graphics] SIGGRAPH program listing

ram@apolling (M.V.S. Ramanath) (07/25/90)

I'm trying to locate the program listing for SIGGRAPH 90 and have had
no luck looking in the most recent issue of CACM. Could some kind soul
post the program or a brief description of what papers are being
presented ? Thanks.

Ram

mkelly@comix.cs.uoregon.edu (Michael A. Kelly) (07/26/90)

Call the SIGGRAPH conference management office at (312) 644-6610 and ask for
a SIGGRAPH '90 advance program.  If you call right away you might get it
before the conference. ;'>

Mike.
-- 
Michael A. Kelly
mkelly@cs.uoregon.edu

Michael A. Kelly
mkelly@cs.uoregon.edu

ddt@convex.COM (David Taylor) (07/26/90)

Here's the sucker ... er ... kind soul willing to type up and send out the
SIGGRAPH program.

The program for SIGGRAPH 90 is not exactly clear about exactly what time the
events will be happening, but it has a graph of when they'll be doin' what in
a general sort of way...

This program is reprinted without the permission of Mr. SIGGRAPH, but I don't
imagine he'd mind (didn't see a copyright or copyright notice anywhere).

--

SIGGRAPH '90 AT A GLANCE
^^^^^^^^^^^^^^^^^^^^^^^^

Time:   7   8   9  10  11  12   1   2   3   4   5   6   7   8   9  10
        |-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|

August

  5           --workshops---      --workshops---
                            ------registration/merchandise----------
                                ---art show-----
                                    ---seminar-- (fundamentals)
                                    ---seminar------ (educators)
                                        (exhibitors)    -reception--

  6       --registration/merchandise--------------------
              --courses-----      ---courses----
              --workshops---      ---workshops--
                -art show/hypermedia/animation/open dek-
                                                        -reception-- (course)

  7       --registration/merchandise--------------------
              --courses-----      ---courses----
              --workshops---      ---workshops--
                -art show/hypermedia/animation/open dek-
                    --exhibition--------------------
                                                  ------ (intl reception)
                                  (film & video theater)  ---------

  8         -registration/merchandise---------------
                ------ (opening session)
                      --------    -------------- (papers/panels)
                -art show/hypermedia/animation/open dek-
                    --exhibition--------------------
                                  (film & video theater)  ---------

  9         -registration/merchandise---------------
                --------------    -------------- (papers/panels)
                -art show/hypermedia/animation/open dek-
                    --exhibition--------------
                            (papers/panels reception)   ------------
                                  (film & video theater)  ---------

 10             -registration---
                -merchandise--------------------
                --------------    -------------- (papers/panels)
                -------------------- (art show/hypermedia/animation/open deck)

        |-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|
Time:   7   8   9  10  11  12   1   2   3   4   5   6   7   8   9  10

COURSES-AT-A-GLANCE
^^^^^^^^^^^^^^^^^^^

Intro:
^^^^^

Monday         1 Fundamentals and Overview of Computer Graphics
               2 Color and Computer Graphics
               3 Introduction to Hypertext and Hypermedia
               4 An Artistic Introduction to Computer Animation

Tuesday        5 Generation of 3D Data for Computer Image Synthesis
               6 Stereographics
               7 Emerging User-Interface Media: Potentials and Challenges

Intermediate:
^^^^^^^^^^^^

Monday         8 Human Figure Animation: Approaches and Applications
               9 PHIGS PLUS: Advanced 3D Graphics with a Standard Application
                 Programmer Interface
              10 Character Animation by Computer
              11 Volume Visualization Algorithms and Architectures
              12 Solid Modeling: Architectures, Mathematics, and Algorithms
              13 Curve and Surface Design: From Geometry to Applications
              14 The Computer Graphics Interface (CGI)- The Next International
                 Graphics Standard
              15 Fractals: Analysis and Modeling
              16 Introduction to Window Management

Tuesday       17 Computer Graphics in Visual Effects
              18 The RenderMan Interface and Shading Language
              19 X3D-PEX (PEX): 3D Graphics in a Distributed Window System
              20 The PostScript Page Description Language
              21 Radiosity
              22 Video Technology for Computer Graphics
              23 Modeling and Animating with Implicit Surfaces

Advanced:
^^^^^^^^

Monday        24 Advanced Topics in Ray Tracing

Tuesday       25 Unifying Parametric and Implicit Surface Representations
                 for Computer Graphics
              26 State of the Art in Facial Animation
              27 State of the Art in Data Visualization
              28 Parallel Algorithms and Architectures for 3D Image Generation

PAPERS AND PANELS-AT-A-GLANCE
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Wednesday   9-10:30     Opening Session

            10:45-12:30 Dynamics Papers, Grand Challenges of Computational
                        Science Panel

            1:45-3:15   Rendering Papers, Using Photographic Quality Images
                        in Desktop Applications Panel, Interface and New
                        Interactive Systems Panel

            3:30-5      Object Space Methods Papers, SIGGRAPH College Bowl
                        Special Session, Multimedia Document Architecture Panel

Thursday    9-10:30     Radiosity Papers, Beyond Scientific Visualization:
                        Mapping Information Panel, Interactive Art and
                        Artificial Reality Panel

            10:45-12:30 Interaction Papers, New Methods, New Art Forms: 3D
                        Applications in Sculpture, Hand Tools or Head Tools
                        Panel

            1:45-3:15   Non Photo Realistic Rendering Papers, "Hip, Hype, and
                        Hope- The Three Faces of Virtual Worlds" Special
                        Session

            3:30-5      Animation Papers, "Hip, Hype ... Virtual Worlds"
                        Special Session (continued)

Friday      9-10:30     Lighting and Shading Papers, What is Happening on
                        The Hill? Panel, Getting it Off the Screen and Onto
                        Paper:  Current Accomplishments and Future Goals Panel

            10:45-12:30 Hardware Papers, Visualizatin Technologies as a Tool
                        for Science Education Panel, The State of the Animation
                        Industry Panel

            1:45-3:15   Surfaces and Volumes Papers, Color Portability-
                        Reality in the '90s Panel

            3:30-5      Pools, Puddles, Stones, Waterfalls, and Fire Papers,
                        Digital Publication: Status, Opportunities, and
                        Problems Panel

--

Hope this is of some help ....

	=-ddt->
--

     David D. Taylor, Esq, Performance Measurement Intern, Convex. (whew!)
         (214) 497-4860, ddt@convex.com or ddt@vondrake.cc.utexas.edu
                    Remember, flatulation is only natural.