mcooper@sunb3.cs.uiuc.edu (08/25/90)
An interesting problems here. One I've never encountered before. Using
an SGI PI, I was adding lighting to some code. What appears to be happening is
that the machine itself is ignoring (or setting to zero) any Z component of
any light.
Which is to say, if I specify a light as
front[] = {POSITION, 1.0, 0.0, 1.0, 0.0, LMNULL};
the machine treats it as:
front[] = {POSITION, 1.0, 0.0, 0.0, 0.0, LMNULL};
You can see how this might get irrtating. It IGNORES the default light!
Any light I put at any location outside the Z plain gets projected back
to it!
Any suggestions?
+-------------------------------------+----------------------------------------+
| "When the going gets weird, | |
| the weird turn pro." | Marc Cooper mcooper@cs.uiuc.edu |
| | University of Illinois, C-U |
| -Hunter S. Thompson | |
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