codell@druco.ATT.COM (ODellCL) (09/19/90)
Fellow Hackers: I seek a ray-tracing package which is basically functional, and can be used on a SUN 3/80 (preferable) or IBM PC w/ EGA/VGA. This package should provide basic functionality, and provide a framework for experimentation for a student's Master's project work. It could be as simple as a working template program that a professor provides as the basis for a graphics class assignment in ray tracing, or a ray tracer that you implemented for a project, if it has some documentation, particularly of the input/output, or supports some standard formats, or if there is a warm body that can be contacted if questions arise. The student already has an implementation derived from a doc. published by Whitted/Cook, but some questions have come up, and he can hardly call either of them... Any ideas? (Please, no source code, until we've talked) Former U of U cohorts: I don't know where you are, but I know you're out there! Connie L. O'Dell U of Utah Alumnus (303)538-1304 odell@ihlpe.att.com AT&T Bell Laboratories 11900 N. Pecos St., Denver CO 80234 P.S. Your good suggestions will help convince my boss of the value of sending me to SIGGRAPH, so please give until it hurts.
pepke@gw.scri.fsu.edu (Eric Pepke) (09/21/90)
You might take a look at Mark Terrence VandeWettering's MTV raytracer. It's pretty simple. It's also free. I got it via anonymous FTP from drizzle.cs.uoregon.edu. Eric Pepke INTERNET: pepke@gw.scri.fsu.edu Supercomputer Computations Research Institute MFENET: pepke@fsu Florida State University SPAN: scri::pepke Tallahassee, FL 32306-4052 BITNET: pepke@fsu Disclaimer: My employers seldom even LISTEN to my opinions. Meta-disclaimer: Any society that needs disclaimers has too many lawyers.