ingwa@isy.liu.se (Inge Wallin) (12/20/90)
We just posted the source code to sipp 2.0 in comp.sources.misc. It may be a while before it appears due to moderation, though. Here is an excerpt from the README file: ******************************************************************* sipp 2.0 -- 3d rendering package by Jonas Yngvesson jonas-y@isy.liu.se Inge Wallin ingwa@isy.liu.se Linkoping Institute of Technology Sweden ******************************************************************* This is the beta-test release of version 2.0 of SIPP, the SImple Polygon Processor. SIPP is a library for creating 3-dimensional scenes and rendering them using a scan-line z-buffer algorithm. A scene is built up of objects which can be transformed with rotation, translation and scaling. The objects form hierarchies where each object can have arbitrarily many subobjects and subsurfaces. A surface is a number of connected polygons which are rendered with Phong interpolation of the surface normals. The library has an internal database for the objects that is to be rendered. Objects can be installed in, and removed from, this database at any time. The library also provides 3-dimensional texture mapping with automatic interpolation of texture coordinates. Simple anti-aliasing is performed through double oversampling. A scene can be illuminated by an arbitrary number of light sources. A basic shading algorithm is provided with the library, but the user can also use his own shading algorithms for each surface to produce special effects. Images are produced in the Portable Pixmap format (ppm) for which many utilities exist. -- Inge Wallin | Thus spake the master programmer: | | "After three days without programming, | ingwa@isy.liu.se | life becomes meaningless." | | Geoffrey James: The Tao of Programming. |
ingwa@isy.liu.se (Inge Wallin) (12/21/90)
I write: >We just posted the source code to sipp 2.0 in comp.sources.misc. It >may be a while before it appears due to moderation, though. Here is >an excerpt from the README file: >******************************************************************* > sipp 2.0 -- 3d rendering package > by Jonas Yngvesson jonas-y@isy.liu.se > Inge Wallin ingwa@isy.liu.se > Linkoping Institute of Technology > Sweden >******************************************************************* and so on, and so on... Unfortunately my postings to comp.sources.misc were returned to me by some mailer, and I don't have time to check out the cause of the error until after christmas. Instead, I have made the source code to sipp2.0 available for anonymous ftp at isy.liu.se, 130.236.1.3. The file name is sipp-2.0.tar.Z. Don't forget to set binary mode. Enjoy and Merry Christmas! -- Inge Wallin | Thus spake the master programmer: | | "After three days without programming, | ingwa@isy.liu.se | life becomes meaningless." | | Geoffrey James: The Tao of Programming. |
jdb@reef.cis.ufl.edu (Brian K. W. Hook) (12/21/90)
I'm not familiar with the SIPP 2.0 package. What kind of machine is it written for?
koblas@mips.COM (David Koblas) (12/22/90)
In article <1990Dec20.213705.5190@isy.liu.se> ingwa@isy.liu.se (Inge Wallin) writes: >I write: > >>******************************************************************* >> sipp 2.0 -- 3d rendering package > >> by Jonas Yngvesson jonas-y@isy.liu.se >> Inge Wallin ingwa@isy.liu.se > >> Linkoping Institute of Technology >> Sweden >>******************************************************************* > To save on the transatlantic bandwidth, I've place a copy of sipp-2.0 up for anonymous ftp on 'mips.com' (130.62.14.10). -- name : David Koblas domain: koblas@cs.uoregon.edu place: Nowhere, I'm just an AI batch job. domain: koblas@mips.com quote: "Time has little to do with infinity and jelly donuts."