[comp.graphics] Request for some ray tracers in the literature

wilson@cs.ucf.edu (tom wilson) (02/19/91)

Does anyone have code for the algorithms described in any of the papers listed
below? I want to test some of these against an algorithm I have. If anyone has
comparisons involving any of the algorithms that would also be appreciated, but
I would like to do the testing on the same scenes. If I have to, I will code
some (but certainly not many) of these myself. Also, I don't need the whole
ray tracer, just initialization and structure traversal code.

1. Amanatides, John, and Andrew Woo. ``A Fast Voxel Traversal Algorithm for Ray
Tracing.''
 
2. Arvo, James, and David Kirk. ``Fast Ray Tracing by Ray Classification.''

3. Charney, Mark J., and Isaac D. Scherson. ``Efficient Traversal of
Well-Behaved Hierarchicial Trees of Extents for Ray-Tracing Complex Scenes.''

4. Cleary, John G., and Geoff Wyvill. ``Analysis of an Algorithm for Fast Ray
Tracing Using Uniform Space Subdivision.''
 
5. Coquillart, Sabine. ``An Improvement of the Ray-Tracing Algorithm.''

6. Devillers, Olivier. ``The Macro-regions: an Efficient Space Subdivision
Structure for Ray Tracing.''

7. Fujimoto, Akira, Takayuki Tanaka, and Kansei Iwata. ``ARTS: Accelerated
Ray-Tracing System.''

8. Gigante, Michael. ``Accelerated Ray Tracing Using Non-Uniform Grids.''

9. Glassner, Andrew S. ``Space Subdivision for Fast Ray Tracing.''
 
10. Goldsmith, Jeffrey, and John Salmon. ``Automatic Creation of Object
Hierarchies for Ray Tracing.''
 
11. Jansen, Frederik W. ``Data Structures for Ray Tracing.''

12. Kay, Timothy L., and James T. Kajiya. ``Ray Tracing Complex Scenes.''
 
13. MacDonald, J. David, and Kellogg S. Booth. ``Heuristics for Ray Tracing
Using Space Subdivision.''
 
14. Murakami, Koichi, Katsuhiko Hirota and Mitsuo Ishii. ``Fast Ray Tracing.''

15. Nemoto, Keiji, and Takao Omachi. ``An Adaptive Subdivision by Sliding
Boundary Surfaces for Fast Ray Tracing.''
 
16. Scherson, Isaac D., and Elisha Caspary. ``Data Structures and the
Complexity of Ray Tracing.''
 
17. Thirion, J. P. ``Tries: Data Structures Based on Boolean Representation for
Ray Tracing.''
 
18. Weghorst, Hank, Gary Hooper, and Donald P. Greenberg. ``Improved
Computational Methods for Ray Tracing.''

Thanks very much,

Tom Wilson
Center for Parallel Computation
University of Central Florida
P.O. Box 25000
Orlando, FL 32816-0362
wilson@cs.ucf.edu