[comp.graphics] Nurbs in C

blake@ccwf.cc.utexas.edu (Blake Freeburg) (02/26/91)

This is to let people know that I had a great amount of success implementing
the "Dynamical Rational B-Spline Surfaces" code presented by David F. Rogers
in Computer-Aided Design.  It is fast enough that a 4th order 40x40 grid 
surface with 100 steps in both parametric directions was generated in <.5 sec.
on an RS/6000 model 530.  On a 25Mhz 386 in protected mode, it took <10 sec.
Good code and ideas to speed it up.  And this was not a result of the fastest
algorithm there - I am limited by space.

Many thanks to David Rogers for pointing me to the code.

Blake Freeburg

ellenberger@tle.enet.dec.com (John Ellenberger) (02/28/91)

>This is to let people know that I had a great amount of success implementing
>the "Dynamical Rational B-Spline Surfaces" code presented by David F. Rogers
>in Computer-Aided Design.  It is fast enough that a 4th order 40x40 grid 
>surface with 100 steps in both parametric directions was generated in <.5 sec.
>on an RS/6000 model 530.  On a 25Mhz 386 in protected mode, it took <10 sec.
>Good code and ideas to speed it up.  And this was not a result of the fastest
>algorithm there - I am limited by space.
> 
>Many thanks to David Rogers for pointing me to the code.
> 
>Blake Freeburg

So are you going to post the code so that others don't have to 
type it in?