tomh.bbs@shark.cs.fau.edu (Tom Holroyd) (03/04/91)
I have a set of (x,y,z) points from a 3d digitizer which define an irregular surface. I would like to convert this set of points into polygons suitable for an Iris. I've been thinking along the lines of sorting the points from one end of the object to the other, and around it. The digitizing was done by draging a wand around the object a bunch of times. Very messy. Are there standard techniques for this? Thanks tomh@bambi.ccs.fau.edu