[comp.graphics] How to: 3d digitizer to polygons?

tomh.bbs@shark.cs.fau.edu (Tom Holroyd) (03/04/91)

I have a set of (x,y,z) points from a 3d digitizer which
define an irregular surface.  I would like to convert this
set of points into polygons suitable for an Iris.
I've been thinking along the lines of sorting the points
from one end of the object to the other, and around it.
The digitizing was done by draging a wand around the object
a bunch of times.  Very messy.  Are there standard techniques
for this?
Thanks
tomh@bambi.ccs.fau.edu