[comp.graphics] 3d from 2D

onders@raphael.ipl.rpi.edu (Timothy E. Onders) (03/26/91)

A couple of years ago, there was an article on Nova(on PBS), about research
somewhere on converting a series of two dimensional images to a three
dimensional representation.  The example given was panning a camera past
a model of a town and generating the 3D image from that.

	If anyone has any information on this, or similar work, please
tell me. 
				Thank You,
				Tim Onders
				onders@ipl.rpi.edu

grendel@opos.arc.nasa.gov (That monstrous man-eating descendant of Cain) (03/26/91)

In article <5d6f84k@rpi.edu>, onders@raphael.ipl.rpi.edu (Timothy E. Onders) writes:
|> A couple of years ago, there was an article on Nova(on PBS), about research
|> somewhere on converting a series of two dimensional images to a three
|> dimensional representation.  The example given was panning a camera past
|> a model of a town and generating the 3D image from that.
|> 
|> 	If anyone has any information on this, or similar work, please
|> tell me. 
|> 				Thank You,
|> 				Tim Onders
|> 				onders@ipl.rpi.edu

See published works by Takeo Kanade at Carnegie Mellon from the
Robotics Center.

-- 
Ray Suorsa, grendel@opos.arc.nasa.gov,
NASA Ames Research Center,USA (415) 604-6334, Fax x3950

twriter@ohrd.uucp (Timothy Writer KR186_x6990) (04/10/91)

In article <5d6f84k@rpi.edu> onders@raphael.ipl.rpi.edu (Timothy E. Onders) writes:
>A couple of years ago, there was an article on Nova(on PBS), about research
>somewhere on converting a series of two dimensional images to a three
>dimensional representation.  The example given was panning a camera past
>a model of a town and generating the 3D image from that.
>
>	If anyone has any information on this, or similar work, please
>tell me. 

I saw a paper in the Proceedings of the '91 International Symposium on
Advanced Robot Technology ('91 ISART) held in Tokyo in early March where
the authors did exactly what you ask in a nuclear power plant.  I don't
recall the title or the authors but if you get yourself a copy of the
proceedings you should be able to find it.

Tim

jet@karazm.math.uh.edu ("J. Eric Townsend") (04/10/91)

In article <5d6f84k@rpi.edu> onders@raphael.ipl.rpi.edu (Timothy E. Onders) writes:
>A couple of years ago, there was an article on Nova(on PBS), about research
>somewhere on converting a series of two dimensional images to a three
>dimensional representation.  The example given was panning a camera past
>a model of a town and generating the 3D image from that.

A little off the subject, perhaps, but there are a couple of programs
for the Amiga that "auto-trace" 2D objects to generate a polygonal based
object.  From this, it's quite trivial to extend the object into 3D in
most of the popular 3D rendering/raytracing Amiga programs.

--
J. Eric Townsend - jet@uh.edu - bitnet: jet@UHOU - vox: (713) 749-2120
Skate UNIX or bleed, boyo...
(UNIX is a trademark of Unix Systems Laboratories).

mccool@dgp.toronto.edu (Michael McCool) (04/12/91)

>In article <5d6f84k@rpi.edu> onders@raphael.ipl.rpi.edu (Timothy E. Onders) writes:
>>A couple of years ago, there was an article on Nova(on PBS), about research
>>somewhere on converting a series of two dimensional images to a three
>>dimensional representation.  The example given was panning a camera past
>>a model of a town and generating the 3D image from that.

I think what you are looking for is optical flow, which can convert
a sequence of images into a depth map.  Jepson here at the 
University of Toronto has done some work in this area.  Note that
this does not give you a 3D representation, but only a depth map
(this might be alright for displacement maps, etc. though).  Deriving
a full 3D representation is basically the full vision problem,
which is NP-hairy.

Michael McCool@dgp.utoronto.ca, 
Dynamic Graphics Project, University of Toronto.