[comp.graphics] Rayshade for Windows!

enzerinkp@topaz.ucq.edu.au (04/17/91)

What's the latest? Well I think I can get it to run under DOS with a little
work, however that's probably a mute point at this stage, 'cause I'm gunna try
and get going under Microsoft Windows! The memory problems should disappear
then.

Thanks to those people who have responded to my queries. I WILL release the
source code when I am successful. I don't see any point in a number of people
around the world all working on parallel and slightly different conversions.

One of my main ambitions is to keep the changes I have made fairly transparent
to the original code so that I don't have a major exercise on my hands every
time Rayshade is updated.

I am using a 386 machine for this development. The reason I am using Turbo C++
is that I had envisiged porting this to Windows sometime anyway. Now sooner
than later!

Regards Peter

P.S. Don't feel snubbed if I don't reply personally, I just don't have the time
at present. Your suggestions have been helpful.

-- 
                  Hello, Hello. What's going on here then?
^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^
Peter Enzerink                                       ENZERINKP@TOPAZ.UCQ.EDU.AU
University College of Central Queensland