[comp.graphics] AMOS

pds@bksmel.oz.au (Paul Sagor) (04/23/91)

Hi There,

I've been using AMOS (The Creator) for a few little programs in past
months and have decided to undertake a large project (game) using it.

The brunt of the game consists of fast double buffered 3D graphics and I
thought AMOS would be ideal since it supports double buffering quite
easily and has the facility to do lines and polygons.

Obviously, I would have to supply the 3D routines (calculations,
object ordering, clipping etc) so I whipped up a few simple procedures
to do the required stuff.  After testing a few small programs I came
to the conclusion that it's not fast enough all written in AMOS BASIC.

What I'm after is anyone who has written 3D stuff using AMOS (I mean
FAST 3D if it's possible) or, Assembly/C code 3D routines in AMOS banks
callable from AMOS or, whether there is a package available to do this
sort of thing that simple patches into AMOS BASIC (Is AMOS 3D available?
Will it ever be available???)

Any info would be muchly appreciated!

                                                 Thanx to all ... Paul

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--- Paul Sagor -------- pds@bksmel.oz.au -------- (03) 525 2677 BH ---
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