dee@bcsaic.UUCP (Thomas Dee) (04/24/91)
I have a camera mounted at some [x,y,z] looking at a figure on the z=0 plane. Is there a way to derive the perspective transformation matrix without knowing any of the angles that the camera is mounted at? I can put a square (or anything else) of known dimensions on the z=0 plane to use for this calibration. Any hints would be welcome. Everything that I have ever studied shows how to create a perspective view but I have not been able to figure out how to "reverse engineer" the problem. Thanks a lot, Tom.... dee@atc.boeing.com
hansen@acl.lanl.gov (Charles D. Hansen) (04/27/91)
Tuscani and Faugeras had a paper on camera calibration which gave you the perprective transform, as well optical centers etc. Excellent paper and the techniques work! Faugeras and Toscani. "The Calibration Problem for Stereo", CVPR '86 Miami Beach, pp:15-20 IEEE, 1986 Chuck.... hansen@lanl.gov