[comp.graphics] Movie BYU mosaic help

george@ucs.adelaide.edu.au (George Travan) (06/21/91)

Can someone explain how to use the Mosaic part of Movie-BYU to triangulate
extremely offset contours. I have encountered a situation which I cannot see
how mosaic can work.


       level A   **************
                *            *
               *            *
              *            *.      **********
             **************  .    *        * 
                              .  *        * 
                                .*        *
                               **********    level B
                  offset  [    ]

There are actually three level A contours which surround the level B contour.
Because of the clockwise (or CounterClockwise) ordering of the nodes, the nodes
dont automatically or manually triangulate ( node numbers run in different directions).                         
Anyone using Movie BYU answer this one ?

/geo

George Travan
University of Adelaide
Box 498 G.P.O
Adelaide, AUSTRALIA.              e_mail: george@frodo.ua.oz.au