wilhite@usceast.UUCP (Robert Wilhite) (07/28/87)
It looks like the "Squash" code is much simpler than I imagined. Squashing is exactly like Crunching, except a few constants have changed. Namely, BITS is changed from 12 to 13, HSIZE is doubled from 5003 to 10007. One value that *should* have changed (in this most recent posting) but hasn't: TABSIZE. If I understand the algorithm correctly, TABSIZE should be 2^BITS. So when BITS is bumped, TABSIZE should double. Ummm.. right? -- --------------------- Robert Wilhite {ncrcae,akgua}!usceast!wilhite