wilhite@usceast.UUCP (Robert Wilhite) (07/28/87)
It looks like the "Squash" code is much simpler than I imagined.
Squashing is exactly like Crunching, except a few constants have
changed. Namely, BITS is changed from 12 to 13, HSIZE is doubled
from 5003 to 10007.
One value that *should* have changed (in this most recent posting)
but hasn't: TABSIZE.
If I understand the algorithm correctly, TABSIZE should be 2^BITS.
So when BITS is bumped, TABSIZE should double. Ummm.. right?
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Robert Wilhite
{ncrcae,akgua}!usceast!wilhite