[comp.sources.d] Posting shareware to the Usenet

gnu@hoptoad.uucp (John Gilmore) (12/19/87)

[Discussion redirected to comp.sources.d, please followup there.  Alt.sources
is for source code.  -- gnu]

My position is that if the actual terms under which the software is
distributed are OK, the author is free to ask people to voluntarily do
anything, including send them money.  

The terms of the Chat software look a lot like the usual Berkeley, GNU,
utzoo, or other terms:  keep our copyright, include the whole piece of
work, let people know it can be gotten for free if you charge for it, etc.
In fact the legal terms are less restrictive than the GNU software;
GNU won't let you redistribute in binary without source, and the only mod
you can make to the terms is to add a warrantee.

Carl Gutekunst's entry in the "comp.sources.unix archives" listing says
that to get tapes of archived software from him, you should "call WELL in
advance and bring lunch money".  Is that an outrageous thing to ask?
How does that compare with asking people who use the software to
voluntarily send in $29?  I think both are fine as long as people who
disagree are able to legally get and use the software for no money.

If you like this article and you want to reward me, just email your
contribution, in US$, to gnu@toad.com :-).
-- 
{pyramid,ptsfa,amdahl,sun,ihnp4}!hoptoad!gnu			  gnu@toad.com
		"Watch me change my world..." -- Liquid Theatre

farren@gethen.UUCP (Michael J. Farren) (12/20/87)

In article <3669@hoptoad.uucp> gnu@hoptoad.uucp (John Gilmore) writes:
>
>My position is that if the actual terms under which the software is
>distributed are OK, the author is free to ask people to voluntarily do
>anything, including send them money.  

It's worth remembering, long and often, that the person who pretty much
invented the 'Shareware' concept, the late Andrew Fluegelman, called
it 'Freeware' and repeatedly emphasized the fact that the person who
used his software was under no, repeat, NO, obligation to send any
money unless they felt like it.  They were free to use it, copy it, give
it away, anything they liked, all without paying a dime.  If, however,
they used it and liked it, they were encouraged (NOT required) to contribute
money - the amount was suggested, but NOT legislated.  They could send
less, or more, as their conscience required.

Andrew's concept has always struck me as being eminently fair and
enlightened.  I only wish that all the other 'shareware enterpreneurs'
had taken his lead.  Instead, they try and demand payment, which
demeans both themselves and their customers.  It's worth noting,
also, that Andy Fluegelman made out like a bandit - he found that when
given the chance, and not pressured, people responded.  Funny thing,
that - when trust is given, trust is repaid.  What a revolutionary
concept!  

-- 
Michael J. Farren             | "INVESTIGATE your point of view, don't just 
{ucbvax, uunet, hoptoad}!     | dogmatize it!  Reflect on it and re-evaluate
        unisoft!gethen!farren | it.  You may want to change your mind someday."
gethen!farren@lll-winken.arpa |     Tom Reingold, from alt.flame 

wfp@dasys1.UUCP (William Phillips) (12/21/87)

In article <3669@hoptoad.uucp>, gnu@hoptoad.uucp (John Gilmore) writes:


> My position is that if the actual terms under which the software is
> distributed are OK, the author is free to ask people to voluntarily do
> anything, including send them money.  


I'd just like to say I support your position absolutely!

> If you like this article and you want to reward me, just email your
> contribution, in US$, to gnu@toad.com :-).

$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$

(Is that enough $?  If not I'll post some more ... hey, no problem!)

(Mailer food)


-- 
William Phillips                 {allegra,philabs,cmcl2}!phri\
Big Electric Cat Public Unix           {bellcore,cmcl2}!cucard!dasys1!wfp
New York, NY, USA                (-: Just say "NO" to OS/2! :-)

michael@wundt.psy.vu.nl (M.A.M. Felt) (12/22/87)

In article <3669@hoptoad.uucp> gnu@hoptoad.uucp (John Gilmore) writes:
>[Discussion redirected to comp.sources.d, please followup there.  Alt.sources
>is for source code.  -- gnu]
>
>If you like this article and you want to reward me, just email your
>contribution, in US$, to gnu@toad.com :-).
>-- 

Wouldn't you rather have a hard currency.
The US$ is a bit soft these days. :->

michael
-- 
Michael Felt	Psychology Dept, Vrije Universiteit, Amsterdam, Netherlands
InterNet:	michael@psy.vu.nl
UUCP:		...!mcvax!vupsy!michael , michael@vupsy.UUCP
AppleLink:	HOL0038

samperi@dasys1.UUCP (Dominick Samperi) (12/28/87)

Perhaps the original developer of the shareware/freeware concept made a
killing because he did it at the right time. I do not think that it works
anymore. 

Question: What motivates a programmer to develop a large complex software
system, perhaps requiring many weeks (or even years) of development effort,
which is then posted for the world to use, for free?
-- 
	Dominick Samperi, Manhattan College, New York, NY
		...!ihnp4!cmcl2!manhat!samperi
		...!ihnp4!cmcl2!phri!dasys1!samperi

csg@pyramid.pyramid.com (Carl S. Gutekunst) (12/28/87)

In article <3669@hoptoad.uucp> gnu@hoptoad.uucp (John Gilmore) writes:
>Carl Gutekunst's entry in the "comp.sources.unix archives" listing says
>that to get tapes of archived software from him, you should "call WELL in
>advance and bring lunch money".  Is that an outrageous thing to ask?

Lest anyone get the wrong impression :-), that statement is intended to be
toungue-in-cheek. I like meeting new people, and if someone is making the
effort to drop by my office with a mag tape, then the least they can do is
stick around for lunch.... No, I don't expect them to buy mine! :-)

<csg>

manes@dasys1.UUCP (Steve Manes) (12/28/87)

In article <2377@dasys1.UUCP> samperi@dasys1.UUCP (Dominick Samperi) writes:
>Perhaps the original developer of the shareware/freeware concept made a
>killing because he did it at the right time. I do not think that it works
>anymore. 

I agree.  The moniker "Freeware" is usually associated with the granddaddy
of such program offerings, PC-Talk.  I'm curious if Fluegelman's concept
really was as profitable as all that given that (the last I heard) PC-Talk
dumped Freeware and went commercial.

>Question: What motivates a programmer to develop a large complex software
>system, perhaps requiring many weeks (or even years) of development effort,
>which is then posted for the world to use, for free?

What motivates me is lack of resources to even consider marketing Magpie
commercially.  Five years ago, you could stick a floppy disk and a few
sheets of offset-printed literature in a baggy and call it a commercial
program.  That was back when, except for a few heavy guns, most
software was sold with about the same level of sophistication as your
neighborhood dope dealer.  I'll be releasing Magpie Shareware very soon
(maybe January) but without any tricky internal counters or lockouts.  I
don't plan on making bus fare from it.  However, enhancements are already
planned and those will go into a commercial version.  By then, I hope
there's enough name recognition and appreciation for the program that
people will "upgrade" for the sake of a more heavily-featured version.  If
not, no reprisals (the unconscionable swine).

-- 
+-----------------------------------------------------------------------
+ Steve Manes         Roxy Recorders, Inc.                 NYC
+ decvax!philabs!cmcl2!hombre!magpie!manes       Magpie BBS: 212-420-0527
+ uunet!iuvax!bsu-cs!zoo-hq!magpie!manes              300/1200/2400

rlk@think.COM (Robert Krawitz) (12/28/87)

In article <2377@dasys1.UUCP> samperi@dasys1.UUCP (Dominick Samperi) writes:
]Perhaps the original developer of the shareware/freeware concept made a
]killing because he did it at the right time. I do not think that it works
]anymore. 

Perhaps the "original developer" of the shareware/freeware concept
wasn't interested in making a killing in terms of money.  Maybe s/he
wanted to let everyone have a useful hack but wanted a little return
on his or her time and effort.  Maybe people who used it were
impressed by the generosity and trusting attitude of said person
compared to the more predatory ("We don't warranty that this will even
load in off disk, but if you so much as let anyone else use this,
we'll come in and take everything you own") software houses and
decided that a good deed merits a good deed in response.

]Question: What motivates a programmer to develop a large complex software
]system, perhaps requiring many weeks (or even years) of development effort,
]which is then posted for the world to use, for free?

Perhaps a desire to help others?

There's actually another reason why some people may distribute
software in a shareware fashion.  Suppose you sell something for $300,
but 9 out of 10 copies out there are "shared", "pirated", or whatever.
Now, most of those may be done one at a time, rather than by really
organized pirates.  Suppose that instead you distribute it shareware,
and 80% of the people with copies send you $50.  You're coming out
better in the long run and it's much less effort (your sales budget is
much lower, etc.).  You'll never be able to go after the people
copying your program in the first case, but you're losing a lot per
copy.

harvard >>>>>>  |
bloom-beacon >  |think!rlk	Robert Krawitz <rlk@think.com>
ihnp4 >>>>>>>>  .

majka@ubc-vision.UUCP (Marc Majka) (12/29/87)

In article <2377@dasys1.UUCP> samperi@dasys1.UUCP (Dominick Samperi) writes:
>Question: What motivates a programmer to develop a large complex software
>system, perhaps requiring many weeks (or even years) of development effort,
>which is then posted for the world to use, for free?

Answer 1: The programmer is a student, and developed the software on
university hardware.  Regulations forbid it being sold.

Answer 2: The programmer doesn't believe in fleecing people.

---
Marc Majka

farren@gethen.UUCP (Michael J. Farren) (12/29/87)

In article <2377@dasys1.UUCP> samperi@dasys1.UUCP (Dominick Samperi) writes:
>Perhaps the original developer of the shareware/freeware concept made a
>killing because he did it at the right time. I do not think that it works
>anymore. 

Perhaps.  I tend to believe that it could work, even now, but have no
way of proving this (short of doing it and making a killing, of course :-)

>Question: What motivates a programmer to develop a large complex software
>system, perhaps requiring many weeks (or even years) of development effort,
>which is then posted for the world to use, for free?

Because of philisophical disagreement with the way our economic system
operates. 

Because of a desire to see one's name spread as far and wide as possible.

Because of a lack of funding to support a 'commercial' release.

Because of a desire to avoid the compromises and interference that a
  marketing department might force.

Because of a desire to see something one thinks of as useful and neat
  available to as many others as possible.

These are examples.  I'm sure you can think of others.  There seem to
be as many reasons for shareware distribution as there are people
doing it.

-- 
Michael J. Farren             | "INVESTIGATE your point of view, don't just 
{ucbvax, uunet, hoptoad}!     | dogmatize it!  Reflect on it and re-evaluate
        unisoft!gethen!farren | it.  You may want to change your mind someday."
gethen!farren@lll-winken.arpa |     Tom Reingold, from alt.flame 

nelson@sun.soe.clarkson.edu (Russ Nelson) (12/30/87)

In article <2377@dasys1.UUCP> samperi@dasys1.UUCP (Dominick Samperi) writes:
>Question: What motivates a programmer to develop a large complex software
>system, perhaps requiring many weeks (or even years) of development effort,
>which is then posted for the world to use, for free?

I wrote Freemacs (the only freely copyable programmable editor for the IBM
PC and clones) because FSF's GNU emacs is too big to run on PCs.  I
did it for my own use, but I would rather see large numbers of people
gain from my effort, so I distribute it for free.  Because of the nature
of the program, mostly techies are attracted to it, so I don't get many
calls of the form "Which way do I put the floppy into the drive?" questions.

My reward is the satisfaction of a job well done.
-russ

jfh@killer.UUCP (The Beach Bum) (12/30/87)

In article <2377@dasys1.UUCP>, samperi@dasys1.UUCP (Dominick Samperi) writes:
> Perhaps the original developer of the shareware/freeware concept made a
> killing because he did it at the right time. I do not think that it works
> anymore. 
 
It doesn't work any more because people are trying to make a killing.  Consider
a package we have here which is `Shareware'.  The author expects $35 if you
like it.  Well, I don't think the damned thing is worth $35.  Ten or fifteen
dollars maybe, but not thirtyfive.

> Question: What motivates a programmer to develop a large complex software
> system, perhaps requiring many weeks (or even years) of development effort,
> which is then posted for the world to use, for free?

About five years ago I developed a database system and report writer.  It
runs under just about any Unix, uses curses, and so on.  Back then it was
fairly state of the art for Unix on PC's.  Then, RDS came out with Informix
and blew my dreams of selling this thing and making a fortune.

At one time the sources were available to friends and so on.  Now, I'm
writing a new database system to replace Informix 3.30, and I need to keep
my grubby hands on the code.  If you knew me 4 or 5 years ago, you'd have
gotten a nice, fast, little database system for free.

That project took 6000+ hours of programming and in original form was
15,000 lines of assembler.  But, given that it had no commercial value,
well, why not give it away?  Or maybe charge for the documentation.

[ Informix is a trademark of Relational Database Systems, or whatever they
  changed their name to. ]

> -- 
> 	Dominick Samperi, Manhattan College, New York, NY

- John.

PS - I may be releasing an ACE parser and listing generater to the net
sometime soon.  I can't see that having much real commercial value either.
I guess that's the key to what it takes me to release (free|share)ware.
-- 
John F. Haugh II (jfh@killer)   | "There are really not many jobs that actually
HECI Exploration Co. Inc.       |  require a penis or a vagina, and all other
11910 Greenville Ave, Suite 600 |  occupations should be open to everyone."
Dallas, TX. 75243               |                - Gloria Steinem

trb@stag.UUCP ( Todd Burkey ) (12/31/87)

In article <1009@ubc-vision.UUCP> majka@ubc-vision.UUCP (Marc Majka) writes:
>In article <2377@dasys1.UUCP> samperi@dasys1.UUCP (Dominick Samperi) writes:
>>Question: What motivates a programmer to develop a large complex software
>>system, perhaps requiring many weeks (or even years) of development effort,
>>which is then posted for the world to use, for free?
>
>Answer 1: The programmer is a student, and developed the software on
>university hardware.  Regulations forbid it being sold.
>
>Answer 2: The programmer doesn't believe in fleecing people.
>
Answer 3: The programmer knows that if it is marketted, only 1% of the
people out there will actually get to use it.

I am getting ready to release a product called HDSCAN to
comp.sources.misc as shareware. This is a product that I have out for
the Atari ST which I ported over to my Symmetrics (BSD) box out of
simple necessity. Basically, HDSCAN is a directory tree peruser,
with some of the best features of programs like XTREE, 1DIR, SWEEP,
and other PC programs. I treat it as a tool for cleaning up
directories, re-organizing my hard disk, performing incremental
backups, performing operations on groups of files scattered across
partitions, etc.

Actually, there is one other nice feature of shareware that I have
found pleasing on the Atari ST...you get lots of nice letters from
people thanking you for the program. Positive feedback is probably the
best reward to shareware. I do have to agree with a previous poster,
however, in that the days of making a living from a shareware program
are pretty much gone.

Oh yes...hdscan will also run on SysVr2 and SysVr3.

  -Todd Burkey
   trb@stag.UUCP

farren@gethen.UUCP (Michael J. Farren) (12/31/87)

In article <2610@killer.UUCP> jfh@killer.UUCP (The Beach Bum) writes:
>Consider a package we have here which is `Shareware'.  The author expects
>$35 if you like it.  Well, I don't think the damned thing is worth $35.
>Ten or fifteen dollars maybe, but not thirtyfive.

So send the guy ten or fifteen dollars, with a note explaining that you
only thought it was worth that much, and why.  He'll be grateful (believe
me!) for the money, or ANY money for that matter, and just might try and
make improvements based on your suggestion.  If the $35 was to register
the software, and get fancy manuals, you might not get them, but you
will have registered your opinion in the best way I can think of - by way
of the pocketbook.

Most of the shareware I've seen has the line "Suggested Donation" in 
there somewhere.  I take this to mean that I'm not required to give
them that much if I don't think the package was worth it.

-- 
Michael J. Farren             | "INVESTIGATE your point of view, don't just 
{ucbvax, uunet, hoptoad}!     | dogmatize it!  Reflect on it and re-evaluate
        unisoft!gethen!farren | it.  You may want to change your mind someday."
gethen!farren@lll-winken.llnl.gov ----- Tom Reingold, from alt.flame 

nick@nswitgould.OZ (Nick Andrew) (12/31/87)

in article <2377@dasys1.UUCP>, samperi@dasys1.UUCP (Dominick Samperi) says:
> 
> Perhaps the original developer of the shareware/freeware concept made a
> killing because he did it at the right time. I do not think that it works
> anymore. 
> 
> Question: What motivates a programmer to develop a large complex software
> system, perhaps requiring many weeks (or even years) of development effort,
> which is then posted for the world to use, for free?
> -- 
> 	Dominick Samperi, Manhattan College, New York, NY
> 		...!ihnp4!cmcl2!manhat!samperi
> 		...!ihnp4!cmcl2!phri!dasys1!samperi

oster@dewey.soe.berkeley.edu (David Phillip Oster) (12/31/87)

I am responsible for two pieces of shareware: Menu Clock (the current
version is 3.1) and Calendar (the current version version is 2.0) both
for the Macintosh. 

I gross an average of $5.00 a day from my shareware, and for each check
I receive I mail the user a disk with the current versions of the
shareware.  My costs for materials, labor, and post box rental mean
that my profit is quite small, not to mention the inconvenience to me
in the form of early morning phone calls, from customers who want to
praise me, or get my help.

Unfortunately, I picked a price too low to include the cost of selling, so
no retailer can afford to carry it.  The price is also too low to include
the cost of an employee, so I must do all the work myself.

I used to offer complete source, on request, on condition that all changes
be reported back to me for incorporation into the "official" version.
Since not a single person returned any changes to me, I don't offer source
anymore. My reputation rests on the quality of my work. Inferior
imitations based on my work make me furious, particularly if they confuse
ordinary people, making them believe I did a shoddy job.

I have also written a few clever hacks, which are pretty to look at, but
not strictly _useful_ to anybody. Since I believe in value for money, I
don't ask for anything for these.

Why do I do it?

0.) It has much less stigma in the Macintosh end of the net. People there
seem to feel that an author asking for money is just part of his freedom
of speech.

1.) I have expenses. I am not rich. I can't afford to give my work away.

2.) I wanted to learn about running a small business without going many
tens of thousands of dollars into debt raising working capital.

3.) if you hire a publisher to publish your work (obviously publishers
have a different perspective on this relationship: they think they are
hiring you.) You'll pay about $0.80 out of every dollar your software
makes the publisher for the priviledge. The publisher's expenses in turn
mean that there is a lot of good, small software, that no-one can afford
to conventionally publish.

but mostly:

4.) a check in the mail is a _very_ sincere form of fan mail. I'm glad
that people like my stuff enough to pay for it, and I like to hear what
they'd like to see in the future. (It is particularly a kick to get a fan
letter from someone I respect.)

If you don't like my stuff, if you don't like me, or if you don't like my
requesting money, you won't pay me.  But, I like living in a world where
people send me fan mail with money in it.

My most recent posting is public domain: it animates a ball bouncing
around an endlessly rising staircase, with accompanying endlessly rising
music.  It requires the host computer have a 4 voice sound system (the
Macinotosh does.)  I know they taught us in class that all computers are
Turing-equivalent, but I have yet to see a Turing machine with a 4 voice
sound system.


--- David Phillip Oster            --A Sun 3/60 makes a poor Macintosh II.
Arpa: oster@dewey.soe.berkeley.edu --A Macintosh II makes a poor Sun 3/60.
Uucp: {uwvax,decvax,ihnp4}!ucbvax!oster%dewey.soe.berkeley.edu

allbery@ncoast.UUCP (Brandon Allbery) (01/01/88)

As quoted from <1009@ubc-vision.UUCP> by majka@ubc-vision.UUCP (Marc Majka):
+---------------
| In article <2377@dasys1.UUCP> samperi@dasys1.UUCP (Dominick Samperi) writes:
| >Question: What motivates a programmer to develop a large complex software
| >system, perhaps requiring many weeks (or even years) of development effort,
| >which is then posted for the world to use, for free?
| 
| Answer 1: The programmer is a student, and developed the software on
| university hardware.  Regulations forbid it being sold.
| 
| Answer 2: The programmer doesn't believe in fleecing people.
+---------------

Answer 3:  The programmer wrote the program for some specific purpose; after
the program has fulfilled that purpose, the programmer decides to see if
anyone else might be able to use it.  Since the program has already "paid for
itself", the programmer sees no reason to charge for it.  This motivates many
of my (personal) sources postings.
-- 
	      Brandon S. Allbery, Moderator of comp.sources.misc
 {hoptoad,harvard!necntc,cbosgd,sun!mandrill!hal,uunet!hnsurg3}!ncoast!allbery
     [This space reserved for future quotes and similar brain twisters.]

nate@cpocd2.UUCP (Nathan Hess) (01/05/88)

In article <2377@dasys1.UUCP> samperi@dasys1.UUCP (Dominick Samperi) writes:
>Question: What motivates a programmer to develop a large complex software
>system, perhaps requiring many weeks (or even years) of development effort,
>which is then posted for the world to use, for free?

One way to get an extended answer to this question is to read "The GNU
Manifesto" written by RMS.

A short, partial answer is that one can learn the most, and
debug/enhance a program the fastest by trying to provide it (ie., the
source) to the widest possible audience.

--woodstock
-- 
	   "How did you get your mind to tilt like your hat?"

...!{decwrl|hplabs!oliveb|pur-ee|qantel|amd}!intelca!mipos3!cpocd2!nate
<domainish> :   nate@cpocd2.intel.com		ATT :    (602) 961-2037

limes%ouroborous@Sun.COM (Greg Limes) (01/07/88)

In article <2377@dasys1.UUCP>, samperi@dasys1.UUCP (Dominick Samperi) writes:
> Question: What motivates a programmer to develop a large complex software
> system, perhaps requiring many weeks (or even years) of development effort,
> which is then posted for the world to use, for free?

Dominick, if you have to ask you will never understand :-)

I, for one, get great joy out of producing a good piece of software and
having many other people use it. In a way, it is grabbing a small
handful of fame in a group of people you respect and who, after running
your program, probably respect you; plus, if someone sees a better way
of doing something, you may get the joy of watching your program grow
(or shrink), get better, faster, have features added, and so on. Or, a
subroutine may be particularly well done, and you may see it crop up in
other people's code -- always a nice surprise.

Shareware is a little trickier than Freeware in this case; people are
less likely to lift code, and are less likely to admit so when they
do.  On the other hand, it can mean pocket change; and, after all,
money is a universal symbol in our culture for appreciation of value
received.

Greg Limes
ARPA:	limes@sun.com		 UUCP:	..!ucbvax!sun!limes

Disclaimer:	I do not speak for Sun Microsystems, they hire
		other people to do that.

jim@coplex.UUCP (Jim Sewell) (01/08/88)

In article <2377@dasys1.UUCP>, samperi@dasys1.UUCP (Dominick Samperi) writes:
> Question: What motivates a programmer to develop a large complex software
> system, perhaps requiring many weeks (or even years) of development effort,
> which is then posted for the world to use, for free?

Forgive me if this has been stated before, the large volume of net-noise 8-)
makes it hard to read all articles.

A real good reason I can think of to develop Shareware is that since the author
can Copyright the code, pre-release versions can be circulated as a sort of
alpha test.  This will do a couple of things:
	1. Give good code to those too cheap to support you 8-)
	2. Expose your product (and thus make your program well known.)
	3. Allow the multitudes to point out subtle bugs and suggest some 
	   improvements you had not thought of or overlooked.
	4. Give you some money to buy new blank development disks 8-)

Besides, it follows the hacker spirit!
==============================================================================
Jim Sewell					"Make knowledge free!"

wilber@alice.UUCP (01/10/88)

In article <2377@dasys1.UUCP>, samperi@dasys1.UUCP (Dominick Samperi) writes:
> Question: What motivates a programmer to develop a large complex software
> system, perhaps requiring many weeks (or even years) of development effort,
> which is then posted for the world to use, for free?

Why would a musician ever play for free?  To make the world a slightly
better place, maybe?

manes@dasys1.UUCP (Steve Manes) (01/12/88)

In article <7606@alice.UUCP> wilber@alice.UUCP writes:
>Why would a musician ever play for free?  To make the world a slightly
>better place, maybe?

Speaking as a professional musician I don't know of any musicians who
play for free as a matter of choice or philosophy.  Even the original
Freeware policy explanation states that it wasn't an experiment in altruism
but mainly one of economics.  The cost of commercially marketing a program
is just too high for most independent programmers.

-- 
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+ Steve Manes         Roxy Recorders, Inc.                 NYC
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rroot@edm.UUCP (uucp) (01/12/88)

One of the reason why there's a lot of really good UNIX software out there
is that it is (effectively) a REQUIREMENT of those people who have an 
educational source license. The license that we have seems to say that any
states that any software developed on a machine with an educational license 
MUST BE MADE PUBLICLY AVAILABLE.  Once you realize that you have something that
you'd like to sell, you can then move your development to a non-educational
machine, but anything up to that point must be made available.
  In addition, Universities also have policies that require/encourage
students to release any useful work they do whether or not it required by
such a license.
-- 
-------------
 Stephen Samuel 
  {ihnp4,ubc-vision,seismo!mnetor,vax135}!alberta!edm!steve

wolfe@pdnan1.UUCP (Mike Wolfe) (01/16/88)

In article <2530@dasys1.UUCP> manes@dasys1.UUCP (Steve Manes) writes:
>In article <7606@alice.UUCP> wilber@alice.UUCP writes:
>>Why would a musician ever play for free?  To make the world a slightly
>>better place, maybe?
>
>Speaking as a professional musician I don't know of any musicians who
>play for free as a matter of choice or philosophy.  Even the original

You say that you don't know any musicians who play for both work and play?
I know plenty, they might not play a real gig for free (Night Club, etc)
but would play a party in a second. Because they *ENJOY* what they do, they
didn't get into music for the money but you need money to live so they also
have the luxury of doing something they love for a living. Granted that work
may not leave you as much time for fun.

Relpace musician with programmer and play with program in the above and
you have what I think is the answer to the orginal question (what was it
anyway :-). Of course if someone has to ask why anyone would want to do
things for free they wouldn't understand the answer anyway.


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