tom@tnc.UUCP (Tom Buchsbaum) (02/20/91)
I am looking for a version of interface.c as used in Galactic Bloodshed 3, or mud, that does not rely on sockets. I am running SCO Xenix, and can support pipes, shared memory, and interprocess communication. The object is to get these normally networked multi-computer games to run on my muli-user but not networked public access unix system. Thanks! Tom Buchsbaum tom@tnc.UUCP or uunet!tnc!tom