[comp.sys.misc] enforcement of Shareware

gordan@maccs.UUCP (gordan) (02/11/88)


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dick@slvblc.UUCP (Dick Flanagan) (02/13/88)

In article <8503@sunybcs.UUCP> ugpete@sunybcs.uucp (Peter Theobald) writes:
> How many times have you read this on the net:
> 	'...<stuff about how OTHERS don't pay for shareware>...
> 	I, however, am sending in my money for <program x> just as
> 	soon as <condition y>'
> [...]
> 	How many people have ACTUALLY sent money? Not Real Soon Now.

	PROCOMM -- $25  \
	ARC     --  35	 >  utilities for IBM PC-types
	PICNIX  --  15	/

The best money I have ever spent on software--bar none--period!  If I
use it regularly, I pay for it!

Dick

--
Dick Flanagan, W6OLD                         GEnie: FLANAGAN
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cmcmanis%pepper@Sun.COM (Chuck McManis) (02/16/88)

In another article kudla@pawl18.pawl.rpi.edu (self proclaimed pirate) writes:
> And I made money off my own "MacDoodle 1.3", which I took in about
> $50 for.

This is a joke right? What do you charge for your time? It took you less than
an hour to write MacDoodle? More clearly stated, you should probably said
"I got some money for 'MacDoodle 1.3'" because the word "made" implies that
more money came out of the result than went in. Take the hours you spent in
design, coding, testing, and debugging. Multiply this by $n where n is what
you could have made writing code for anyone else (my guess is that n ranges
from 5 to 175 depending on the code/employer) and then subtract this from
revenue (in this case $50) then say :

printf("I %s $%d from MacDoodle",(result < 0) ? "lost" : "made",result);


--Chuck McManis
uucp: {anywhere}!sun!cmcmanis   BIX: cmcmanis  ARPAnet: cmcmanis@sun.com
These opinions are my own and no one elses, but you knew that didn't you.

rap@ardent.UUCP (Rob Peck) (02/17/88)

In article <42017@sun.uucp>, cmcmanis%pepper@Sun.COM (Chuck McManis) writes:

> printf("I %s $%d from MacDoodle",(result < 0) ? "lost" : "made",result);
> --Chuck McManis

I do agree about the marketing concepts mentioned previously - you gotta
spread it around wherever possible to let people know it exists.

If shareware, in whatever form, turns out badly for some folks, perhaps
they'd consider writing a magazine article describing the software and
thereby get other people excited about it.  A well written article that
makes a project (product) sound like a necessary part of someone's toolbox
may be accepted by a magazine.  The magazine, in turn, may well allow
the little 'about-the-author' to contain a plug about how and where
to get the software.  Since you'd be marketing it yourself, you could
offer the stuff at very low cost and still make a buck or two.  And
the name recognition you'd get is not a bad side effect either.

Give 'em something useful in the article (or if on a disk-based magazine,
a limited but functional version of the software/tryit-then-buyit), and
leave 'em wanting more (and a way to get it).

The response you get should be a direct indication of the level
of interest in the project (whether by inquiry or by orders), or
perhaps a measure of one's own marketing ability in selling the idea.
(If it is difficult to interest the public in an idea, it may be
equally difficult to interest a distributor/sofware-publisher in
having them invest in it).

BUT, if YOU like the project and get only a few folks responding, and
THEY like it a whole lot as well, then you've made some friends who have
common interests.  And just having someone to talk to about what interests 
YOU can mean quite a lot.  

Rob Peck			...ihnp4!hplabs!ardent!rap