[comp.sys.atari.8bit] Object code relocator

curzon@kaoa01.dec.com (Richard Curzon KAO4-3/7A DTN 621-2196) (11/05/87)

    RE: Object Code relocator.

    The only thing close to relocatable code generator for Atari 8 bits 
that I have heard of, is a back-end thing done by Keith Ledbetter.  It 
is takes as input 2 object files compiled at origins $102 bytes apart,
and attaches some relocating code.  It imposes a few constraints on how
to reference memory.  It also doesn't take into account SpartaDOS and
DOS XL (I believe they will try to enter the code at the load point
after processing the INIT and RUN vectors like Atari DOS... which will
crash the system unless you "manually" put an RTS at the load-point, I
think) 

    Sounds like John Dunning is going to brew us up another nifty tool 
here; in the meantime does anybody want Keith Ledbetter's relocatable 
code generator?  I can post it with Docs within a week if anybody wants... 


                                Richard Curzon
                                Digital Equipment of Canada
                                PO Box 13000
                                Kanata Ontario      K2K 2A6
                                Canada.

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