ccastmr@pyr.gatech.EDU (Mark J. Reed) (06/18/89)
A friend of mine is just getting into asembly language programming on his Atari 800XL. Unfortunately, he has had the ASM/ED cartridge for a long time and has lost the documentation. I would appreciate any help anyone could give. In particular, we have been unable to figure out the format of the SAVE command. Please respond via mail, as I don't usually read this newsgroup. Thank you. Mark J. Reed ================================================================================ uucp : ..gatech!pyr!ccastmr | "There can BE no justice so long as Internet: ccastmr@pyr.gatech.edu | laws are absolute." BITNET : CCASTMR@GITNVE2.BITNET | --Picard ================================================================================
Bob_BobR_Retelle@cup.portal.com (06/23/89)
Mark Reed asked about the Atari ASM/ED cartridge SAVE command... The SAVE command looks like this: SAVE#D:FILE.EXT<STARTADDR,ENDADDR The ADDR arguments are the HEX address for the start and end of the block of memory you want to save to disk. The cooresponding LOAD command is: LOAD#D:FILE.EXT The block will be reloaded into the same address space it was SAVEd to. Note that this is ONLY for binary blocks of memory... (finished OBJ code, data blocks, graphics images, etc..) To save your SOURCE CODE to disk, use this command: LIST#D:FILE.EXT (optionally with ,xx,yy to save only lines xx to yy) To reload SOURCE CODE, use: ENTER#D:FILE.EXT Note that all these commands must be done from the EDIT mode, not DEBUG. BobR