seaman@neptune.ral.rpi.edu (Chris Seaman) (08/14/90)
Does anyone know where I can find assembler source that implements floating point math for a 68000. Minimally, I need addition, subtraction, multiplication, and "integer-to-real" and "real-to-integer" conversions. IEEE arithmetic would be nice, although all I require are a set of self-consistent routines. The code must execute within a 10mS control loop, so I'm willing to trade speed for accuracy, i.e. single precision is fine. -- Chris Seaman -- Chris Seaman seaman@ral.rpi.edu Robotics & Automation Laboratories (518) 276-6580 Rensselaer Polytechnic Institute
esmith@goofy.apple.com (Eric Smith) (08/15/90)
In article <%R$%S4=@rpi.edu> seaman@neptune.ral.rpi.edu (Chris Seaman) writes:
Does anyone know where I can find assembler source that implements
floating point math for a 68000. Minimally, I need addition,
subtraction, multiplication, and "integer-to-real" and
"real-to-integer" conversions. IEEE arithmetic would be nice,
although all I require are a set of self-consistent routines.
The code must execute within a 10mS control loop, so I'm willing to
trade speed for accuracy, i.e. single precision is fine.
Sounds like you want the Motorola 68343 Fast Floating Point software
package. It used to be licensed for $500, but it's available free now
from the Motorola BBS. I think the number is (512) 891-FREE. They
still may want a license for commercial use.
--
Eric L. Smith Opinions expressed herein do not necessarily reflect those
esmith@apple.com of my employer, friends, family, computer, or even me! :-)