johng@ecrcvax.UUCP (John Gregor) (09/19/87)
[] I have been writing my own logic simulator (reinventing the wheel so that I really grok it). In doing some reading of available simulators (HILO, etc.) I keep seeing several buzzwords that I would appreciate an explanation for. The one that has me most confused is "12 state logic." What are they talking about? Does it mean that any node can take on one of 12 states (Hi, Lo, Z, <unknown>, etc.)? If not, what? What does it get you in terms of performance, accuracy, algorithms, etc? Ideally, I would ask for pointers to technical papers. However, being in Germany (and not able to read the language) I would prefer a good summary mailed to me. I will post the answer if there is interest (or if people are still talking about mercury filled wires). Thanks John Gregor johng%ecrcvax.UUCP@germany.cs.net uunet!mcvax!unido!ecrcvax!johng