stevem@specialix.co.uk (Steven Murray) (05/03/91)
Sound Effects Back in the Hack-Em-Up days I worked with video arcade games. The sound effects in some of these games were usually performed by a dedicated micro running a couple of sound effects chips. The 'Defender' game by Williams (the pinball people) was an exception - they had a 6802 micro running an 8 bit D/A converter - and that was all! Their clever assembly lanugauge code produced the right waveforms in software. Being fascinated I copied the ROM, have disassembled and labeled it, and have translated a couple of sound effects into 8051 assembler (my native language :-) Anyway, it was a fun weekend project - anyone want the code? Email me. Anyone else played with sound effects from stand alone microprocessors like this? Post so we can swop hints. -- Steven Murray uunet!slxsys!stevem stevem@specialix.co.uk I am speaking, but | If these are your opinions, then we are in agreement!! not for my employer.| Flames, spelling errors, complaints > /dev/null