mark@shorty.cs.wisc.edu (Mark Spankus) (05/21/91)
I recently picked up an infra-red nintendo controller from my local Toys-'R'-Us to hack on. I soon realized that the Nintendo interface is nothing like the Atari style interface on so many machines. From my poking around, it appears that the IR controller uses 2 lines for input and a single line for output. I summize that the control signals are probably a clock and reset of some sort, and that the output reflects the state of the appropriate button being pressed. But since I don't have a Nintendo to read the signals from, I was wondering if any of you have a signal discription or any interface information for the standard controller. I recall that it was not the easiest thing to interface to, but I thought I'd ask. My first goal is to be able to store the state of the controller's switches in an octal latch. That should lend itself to other applications... Thanks in advance for any tips or information! BTW The basic interface idea was something like this: +--------+-----------------+ | v v IR receiver <-- Clock Gen/counter/reset --> Shift Register --> latch --> display | ^ +---(data)--------------------------------+ Thanks again! -Mark -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Mark Spankus University of Wisconsin - Madison path: ...!{allegra,heurikon,ihnp4,seismo,ucbvax,uwm-evax}!uwvax!mark arpa: mark@shorty.cs.wisc.edu -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-