burzio@mmlai.UUCP (Tony Burzio) (08/07/90)
We have been using the HP provided server offered on the net a while back. Pretty impressive so far. There have, however, been a few problems: TurboSRX: (combined mode, 4 & 24 planes) - The X cursor I defined (two bit planes in color to define the X logo) has an erroneous line of pixels on the right hand side. - It is somewhat slower than the old 24 plane server. CH: (two screens, 3 & 8 planes) - Sometimes when a window drops out, the titles of the mwm frames are corrupted. Visible when many frames are stacked atop another, such as a line of xloads along the right-hand side of the screen. A screen refresh fixes it. - When you exit with ctrl-shift-reset the display text does not come back up by itself. You must didle with the HP softkeys to bring up the text mode. - xeyes flickers. Don't know why, because it never did before. In all, it has worked out very well. I am slowly getting our Sun users to run mwm from our HPs to manage their local screens :-) You can do this if you have a network bridge to keep babbling uVAXen off your Ethernet link... Now if I can fix the ksh .sh_history explosion problem. CLUE #27: successive ^Cs on a process that was spawning subprocesses (popens and system calls) seems to cause the problem! The .sh_history, before it explodes, has many ^P, ^C, etc. entries... ********************************************************************* Tony Burzio * Tick tock tick tock.... Martin Marietta Labs * mmlai!burzio@uunet.uu.net * *********************************************************************
kam@hpcvlx.cv.hp.com (Keith Marchington) (08/08/90)
> We have been using the HP provided server offered on the > net a while back. Pretty impressive so far. There have, > however, been a few problems: > TurboSRX: (combined mode, 4 & 24 planes) > - The X cursor I defined (two bit planes in color to > define the X logo) has an erroneous line of pixels > on the right hand side. Yes, this is a known problem that cropped up late in development. It was decided that it was cosmetic and too risky to fix. But thanks for the report Tony. It will be fixed in the next release. > - It is somewhat slower than the old 24 plane server. Don't know why this would be. The code didn't change???? > ********************************************************************* > Tony Burzio * Tick tock tick tock.... > Martin Marietta Labs * > mmlai!burzio@uunet.uu.net * > ********************************************************************* Keith Marchington HP Corvallis, OR