linton@engr.uky.edu (Paul Linton) (01/28/88)
Hello, A couple of questions about some terminals programs people are talking about out there. 1) I sent off to CUVMA for Kermit stuff and couldn't decide which ones to download. Could someone tell me if there is such a kermit for the 64 that has 80 columns. I don't mean a 128 in 64 mode, what I need is strictly for the 64 (yea 'fake' 80 cols.). 2) Could anyone email me about Bob's ProTerm program. Is there an 80 col. version of that for the 64 as well? The 128 version lets you give 'termcap' type information so as to emulate an terminal you desire, does the 64 version have this also? Any info would be helpful, I'd just as soon have it emailed to me, but if you have any info you think deserves posting, go for it. Thanks! Paul -- Paul J. Linton UUCP: cbosgd!ukma!ukecc!linton or cbosgd!ukma!pjl CSNET: linton@engr.uky.edu or pjl@ms.uky.edu BITNET: cn0001pl@UKCC or pjl@UKMA or cn.paul@UKPR
seeley@dalcsug.UUCP (Geoff Seeley) (01/29/88)
In article <1967@ukecc.engr.uky.edu>, linton@engr.uky.edu (Paul Linton) writes: > > 1) I sent off to CUVMA for Kermit stuff and couldn't decide which > ones to download. Could someone tell me if there is such a kermit > for the 64 that has 80 columns. I don't mean a 128 in 64 mode, > what I need is strictly for the 64 (yea 'fake' 80 cols.). > I have managed to send to CUVMA for the source code for Kermit v2.0 for the 64. They do indeed have version 2.0 which supports an 80 column 'hi-res' screen for the 64. This version will also support the 128's 80 column screen if you are running the program on the 128 in 64 mode. The program also supports VT52 and VT100 terminal emulation. The files you should send for are as follows: 'C64V2.ANN' 'C64V2.HEX' 'C64V2.HLP' 'C64V2.INI' 'C64V2.M65' C64V2.M65 is the fully commented 6502 source code for Kermit Only send for this file if you really need it (it is LONG, about 260 printed pages). C64V2.HEX is the file that I used to generate my version of Kermit. This file is also quite long and it is in the form of an ascii hex dump. You will need to write a program to open this file, strip off the unnecessary information, and write out the converted bytes to another disk file. This will generate a 98 block file on your disk which is the Kermit program. You will also have to type in a short program found in 'C64V2.INI' that will generate the file 'KERMIT.INI' on your kermit disk. (this file is the kermit set-up file, and it is loaded whenever you first run kermit.) I hope this helps... Send any questions to.... seeley@dalcsug.uucp (Geoff Seeley) -- +=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+| Mail replys, questions, | "Yes... Now you too can turn off lights with your || or money to: | toes. Just five easy lessons." -from my iron- || | skulled friend who has head-butted one too || seeley@dalcsug.uucp | many parking meters and brick walls. |+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+