[comp.sys.cbm] Piracy and such

wb9omc@ea.ecn.purdue.edu (Duane P Mantick) (08/09/90)

"Piracy" is one of those things that it is diffficult to draw sides on
unless you are already on one side or the other.

Given strictly from my point of view, for whatever that is worth:

I can see the point of view of a person whoo is the "creator" of a
copyrightable work.  HE created it presumably with the idea of making
money from it - if there are 10 individuals who are potential 
consumers of said work, but only one BUYS it and then copies it
for the other nine, I'd say the "creator" of the work has every right
to be extremely annoyed.  If he were to say screw it and find a
different line of work I wouldn't blame him - and of course, if enough
"creators" of whatever type of work did the same thing, there would
be quite a hole in the market.

This could apply to software, music, written material, broadcast
information, or anything that can be copyrighted and legally protected.

But I don't think the "blame" for nastiness really should be directed
from any consumers back toward the "creator" or "artist".  IMHO, the
middlemen who are jacking the prices up in each step of manufacturing,
distribution and sales, deserve the eternal IRE of the consumer.
Some of the numbers for how much, by %, profit actually gets back to
the "creator" are shocking.  It is much LESS than you'd think.

I do not personally go out and ask people to pirate software for me.
As for whether or not I have any, you can guess....  :-)
At any rate, I get pissed when I see a C64 game that is retailing
for anything much over $25 or so.  If I look around enough, I can
usually find someone who is selling a particular game (or any other
bit of software) for something closer to what *I* think is a reasonaable
price to pay.  Disks are available cheap when you buy in bulk, like
a company who sells these packages does.  Cardboard and printing is
also fairly cheap, at least in the context of the price we consumers
pay for the fancy packaging. (the disk and the package sure as hell
ain't worth all the $$$$$ we get asked for)  I really think that
what we are looking at is just simple GREED on the part of the
company that makes and distributes the stuff.

Trying to be fair to all sides, I don't think that for all of us
to go out and pirate software will reduce the price.  What it MAY do
is chase software houses away from the C64 and into other markets,
like MACs and Itty Bitty Machines (and clones thereof) which is
a pretty good sized market.  I think it might be more effective to
single out individual companies who have the reputation of charging
mega$$$$ - and overflow their mail boxes with complaints.  While this
may or may not work, they will be aware that you are pissed.  BTW,
at the same time, contact the guy who wrote the game/package/whatever
and let him/her know that you would like to buy his/her game.
While he/she may not be able to affect that one (the rights for
sales/distrib have probably been signed away) it certainly can
affect who he/she chooses to write for in the future.

And if the company is unresponsive, boycott them! While this may
have the effect of getting their attention, I think it is less likely
to drive them away than massive pirating.  If they feel that they
can do better selling LOTS of software with a reduced price on each
unit, they will do it.

As I said, this is strictly my opinion - I would not presume to shove
any notions of computer morality down your throats (because most
of you would tell me where to shove what.....).  I think we should
be able to find a way to be fair to the person who WROTE the program
without getting ripped off by the guy who SELLS it.

Duane Mantick

collins@Alliant.COM (Phil Collins) (08/09/90)

       Hey Joe The former ESI member,Gene said you moved away and tno one can get in touch with you.