[comp.sys.cbm] Software Purchasers for 64

jbyrd@husc9.harvard.edu (John Byrd) (04/17/91)

I wrote this video game in 64 assembly which seems to be pretty tight:
easily playable, cool raster interrupts, funky sound, approachable,
less thank 5K (it decompacts when it runs).  Anyone out there still
interested in publishing 64 software, and if so, who?  Has anyone
submitted software to Loadstar or Run, and if so how well do they pay?

Any information would be appreciated ...

John Byrd