[comp.sys.mac] What are the differences between Graphicworks 1.0 and 1.1?

moriarty@fluke.UUCP (06/02/87)

Anyone examined GraphicWorks 1.1?  How does it differ/improve upon 1.0?
What is your overall impression, especially when compared to SuperPaint?  I
saw it being sold for $20 more than GW 1.0 at Egghead the other day, and
wondered...

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darryl@ism780c.UUCP (06/03/87)

In article <959@sputnik.COM> moriarty@fluke.COM (Jeff Meyer) writes:
>Anyone examined GraphicWorks 1.1?  How does it differ/improve upon 1.0?
>What is your overall impression, especially when compared to SuperPaint?  I
>saw it being sold for $20 more than GW 1.0 at Egghead the other day, and
>wondered...

I purchased 1.1 from Egghead for $65 because I told them I'd buy it from
Icon Review.  It's kind of a long story.  Anyways, I really like 1.1.  I
can't really tell you what's different because I'm not sure, not having used
1.0.  However, I infer that the new things are:

    *   Primitives.  Each primitive is a quickdraw object, and they act like
	balloons and easels.  They have line width, line color, ink mode,
	and interior fill attributes.

    *   Better support for the laser writer.  That's their claim, I don't
	have one and so I don't know.

    *   High density bit images.  You can make any easel an hd image.  So,
	if you draw an image 4x the size, you can scale it down for printing
	on the LW, or 2x for an IW.  You can scale it down from a large
	original, or you can draw a small original, scale it up and clean
	it up and then scale down to fit something precisely.  You can select
	the dpi to which you want to scale.

    *   Context sensitive tool palettes.  When you select the balloon tool,
	you get the balloon tools on the pallete.

    *   Transparent panels.  You can make any panel transparent so that
	underlying panels show through (according to the ink mode of the
	various easels in each overlapping panel/easel).  This apparently
	gives you an effectively infinite number of easels to work with.
	By using overlapping panels, you can group easels into super-
	objects.

    *   Default attributes for easels, balloons, and primitives:  by setting
	attributes before laying down the object, the attributes become
	the defaults.

There are probably some other changes as well.  I am very satisfied with
the product, and, in its current state, I can't imagine what Superpaint
might do better than it.  I drew up a flyer to a party that included a
very sophisticated map of the LA area in my first attempt to use the
program.  I had overlapping panels for a general map and an inset, local
map.  By selecting bitmap graying for my IW I, I could make important line
objects (streets) stand out, like bold text from plain.  It's really quite
a trip!

	    --Darryl Richman, INTERACTIVE Systems Corp.
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			>-!ism780c!darryl
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	    The views expressed above are my opinions only.