moriarty@fluke.UUCP (06/02/87)
Anyone examined GraphicWorks 1.1? How does it differ/improve upon 1.0? What is your overall impression, especially when compared to SuperPaint? I saw it being sold for $20 more than GW 1.0 at Egghead the other day, and wondered... A good USENET motto would be a. "Together, a strong community." b. "Computers R Us." c. "I'm sick of programming, I think I'll just fuck around for a while on company time." -- A Sane Man Moriarty, aka Jeff Meyer INTERNET: moriarty@fluke.COM Manual UUCP: {uw-beaver, sun, allegra, sb6, lbl-csam}!fluke!moriarty CREDO: You gotta be Cruel to be Kind... <*> DISCLAIMER: Do what you want with me, but leave my employers alone! <*>
darryl@ism780c.UUCP (06/03/87)
In article <959@sputnik.COM> moriarty@fluke.COM (Jeff Meyer) writes: >Anyone examined GraphicWorks 1.1? How does it differ/improve upon 1.0? >What is your overall impression, especially when compared to SuperPaint? I >saw it being sold for $20 more than GW 1.0 at Egghead the other day, and >wondered... I purchased 1.1 from Egghead for $65 because I told them I'd buy it from Icon Review. It's kind of a long story. Anyways, I really like 1.1. I can't really tell you what's different because I'm not sure, not having used 1.0. However, I infer that the new things are: * Primitives. Each primitive is a quickdraw object, and they act like balloons and easels. They have line width, line color, ink mode, and interior fill attributes. * Better support for the laser writer. That's their claim, I don't have one and so I don't know. * High density bit images. You can make any easel an hd image. So, if you draw an image 4x the size, you can scale it down for printing on the LW, or 2x for an IW. You can scale it down from a large original, or you can draw a small original, scale it up and clean it up and then scale down to fit something precisely. You can select the dpi to which you want to scale. * Context sensitive tool palettes. When you select the balloon tool, you get the balloon tools on the pallete. * Transparent panels. You can make any panel transparent so that underlying panels show through (according to the ink mode of the various easels in each overlapping panel/easel). This apparently gives you an effectively infinite number of easels to work with. By using overlapping panels, you can group easels into super- objects. * Default attributes for easels, balloons, and primitives: by setting attributes before laying down the object, the attributes become the defaults. There are probably some other changes as well. I am very satisfied with the product, and, in its current state, I can't imagine what Superpaint might do better than it. I drew up a flyer to a party that included a very sophisticated map of the LA area in my first attempt to use the program. I had overlapping panels for a general map and an inset, local map. By selecting bitmap graying for my IW I, I could make important line objects (streets) stand out, like bold text from plain. It's really quite a trip! --Darryl Richman, INTERACTIVE Systems Corp. ...!cca!ima\ >-!ism780c!darryl ...!sdcrdcf/ The views expressed above are my opinions only.