[comp.sys.mac] Choplifter

bono@dartvax.UUCP (Christopher North) (10/11/87)

Hell out there!
My favorite computer game of all time is Choplifter
which I have seen out for the Apple II.  Does anyone
know if this game will ever come out for the mac or
will I have to write a similar game for myself?

robertj@yale-zoo-suned..arpa (Rob Jellinghaus) (10/13/87)

In article <7353@dartvax.UUCP> bono@dartvax.UUCP (Christopher North) writes:
>Hell out there!
>My favorite computer game of all time is Choplifter
>which I have seen out for the Apple II.  Does anyone
>know if this game will ever come out for the mac or
>will I have to write a similar game for myself?

At this point, it looks as though you'll have to write Choplifter for
yourself.  I've never seen or heard of a Mac version of it, and I follow
the Mac game scene pretty closely.   If you write a good version, though,
you should be able to sell it fairly easily.

But if you're in the market for good Mac arcade games, I can point you
towards what is possibly the best arcade game of all time for ANY computer:
Silicon Beach Software's _Dark Castle_.  BUY THIS GAME.  Only $50 (maybe
less) from any good Mac mail-order house (I like MacConnection, phone: (800)
MAC-LISA).  Incredible graphics, exquisite sound.  You haven't seen the
Mac in action until you've seen this game.

SBS has just come out with two more games, _Beyond Dark Castle_ and
_Apache Strike_.  These are reported to be excellent also, although I
haven't seen them.  I'm planning to buy them both as soon as I can get the
bux.

Good luck!

--
Robert Jellinghaus             | "We are creatures,
jellinghaus@yale.edu.UUCP      |     Creatures of love..."
ROBERTJ@{yalecs,yalevm}.BITNET |
...!ihnp4!hsi!yale!jellinghaus |                -- T Heads
Robert Jellinghaus             | "We are creatures,
jellinghaus@yale.edu.UUCP      |     Creatures of love..."
ROBERTJ@{yalecs,yalevm}.BITNET |
..!ihnp4!hsi!yale!jellinghaus |                -- T Heads

kearns@garfield.columbia.edu (Steve Kearns) (10/14/87)

>  The best Mac game is Dark Castle.....

I have to disagree with this.  Dark Castle could be a very enjoyable
game BUT they made some serious mistakes.  Could someone tell me if
these mistakes are fixed in Beyond Dark Castle?

(*) THE DICTATORIAL MISTAKE:  
	The game does not allow you to jump to a specific screen, or save a game,
	both of which would allow you to practice.  On arcade games in the arcade
	this makes sense.  On a personal computer this is sacrilege and fascist.

	INstead, you have to try and get thru a million screens just to get to the
	one you want.  FURTHERMORE, if you make a mistake, you end up in the 
	same dunjeon every time.  Getting out is easy, once you practice a while,
	and boring.  It makes the game interminable.  They should have provided
	a shortcut for expert players out of the dungeon, or back to the screen
	you died on.  

	I was well on my way to mastering Dark Castle when I ran into these 
	problems.  I could have finished the game, but playing it become so
	cumbersome and repetitive I just put it away.  What a shame, cause
	the game has such promise.  

THE GREATEST MAC GAME OF ALL:  
	If you want to see how enjoyable and addictive a game can be, check out
	Lode Runner.  They let you start at any screen to practice, make up your
	own screens, decide how many men to start with, etc...  That is a game
	designed for personal computers.  I suggest you get this game instead.  

 wis wi