tedj@hpcilzb.HP.COM (Ted Johnson) (11/05/87)
I am seeking arcarde shoot-em-up (and other) games that have been ported to the Mac. In particular, I am looking for : Centipede Tempest Defender Pac-Man Robotron Any pointers are appreciated. -Ted ******************************************* Ted C. Johnson Hewlett Packard, Design Technology Center Santa Clara, CA (408)553-3555 UUCP: ...hplabs!hpcea!hpcilzb!tedj *******************************************
evan@ndcheg.UUCP (Evan Bauman) (11/08/87)
In article <870032@hpcilzb.HP.COM>, tedj@hpcilzb.HP.COM (Ted Johnson) writes: > I am seeking arcarde shoot-em-up (and other) games that have been ported > to the Mac. In particular, I am looking for : > > Centipede > Tempest > Defender > Pac-Man > Robotron > > Any pointers are appreciated. Is this a new direction for Hewlett-Packard? :) We have very good Mac versions of defender and missile command. I was particularly impressed by the defender game. It's become very popular on our Mac network. If I remember correctly, both of these were posted to comp.binaries.mac some time ago. If I'm wrong, I'll be glad to send them to the moderator. Evan Bauman Univ. of Notre Dame ..!iuvax!ndcheg!evan
peter@aucs.UUCP (Peter Steele) (11/11/87)
in article <328@ndcheg.UUCP>, evan@ndcheg.UUCP (Evan Bauman) says: > Posted: Sat Nov 7 19:20:52 1987 > > I was particularly impressed by the defender game. It's become very > popular on our Mac network. > > Evan Bauman > Univ. of Notre Dame > ..!iuvax!ndcheg!evan I like defender myself, although I've found that the smart "zap" bombs no longer work on my new SE. I'm curious about Evan's comment above: Here at Acadia, games on public computers, micro and mainframe, are strictly prohibited. We don't even allow students to access network news groups concerning games. This policy isn't particularly popular with the students of course, but its been the policy for a long, long time. Do any other universities allow students to play games on the public computers? Back to the topic at hand, if the game doesn't have to be public domain, the original poster of this discussion should definitely check out Dark Castle. Its *very* good. Peter Steele Acadia Univ. Wolfville NS Canada B0P1X0 (902)542-2201x121 UUCP:{uunet|watmath|utai|garfield}dalcs!aucs!Peter BITNET:Peter@Acadia
robertj@yale-zoo-suned..arpa (Rob Jellinghaus) (11/17/87)
Distribution: Summary: In article <546@aucs.UUCP> peter@aucs.UUCP (Peter Steele) writes: >Here at Acadia, games on public computers, micro and mainframe, are >strictly prohibited. We don't even allow students to access network news >groups concerning games. This policy isn't particularly popular with the >students of course, but its been the policy for a long, long time. >Do any other universities allow students to play games on the public >computers? I work as a computing assistant here at Yale, maintaining the public microcomputer clusters. On our UNIX servers in the CS dept., we have several megabytes of games up and running (and heavily played, and very popular). There are several people who make a hobby out of play- ing and installing new games. In the microcomputer clusters, we don't forbid people from using the Macs for games, but we ask them to turn the cound off and to leave if someone needs to use a Mac for writing or other work. Why does Acadia have such a hard-line policy? >Peter Steele Acadia Univ. Wolfville NS Canada B0P1X0 (902)542-2201x121 >UUCP:{uunet|watmath|utai|garfield}dalcs!aucs!Peter BITNET:Peter@Acadia Rob Jellinghaus | "Lemme graze in your veldt, jellinghaus@yale.edu.UUCP | Lemme trample your albino, ROBERTJ@{yalecs,yalevm}.BITNET | Lemme nibble on your buds, !..!ihnp4!hsi!yale!jellinghaus | I'm your... Love Rhino" -- Bloom County
dwb@apple.UUCP (David W. Berry) (11/19/87)
In article <19070@yale-celray.yale.UUCP> robertj@yale.UUCP writes: >In article <546@aucs.UUCP> peter@aucs.UUCP (Peter Steele) writes: >>Here at Acadia, games on public computers, micro and mainframe, are >>strictly prohibited. We don't even allow students to access network news >>groups concerning games. This policy isn't particularly popular with the >>students of course, but its been the policy for a long, long time. >>Do any other universities allow students to play games on the public >>computers? > >Why does Acadia have such a hard-line policy? When I was at OU (Oklahoma) they had a similar hard-line and unforceable policy. The real effect was to wind up with lot's of "simulations" some of them were even real time, like the PacMan simulation :-) > >>Peter Steele Acadia Univ. Wolfville NS Canada B0P1X0 (902)542-2201x121 >>UUCP:{uunet|watmath|utai|garfield}dalcs!aucs!Peter BITNET:Peter@Acadia >Rob Jellinghaus | "Lemme graze in your veldt, >jellinghaus@yale.edu.UUCP | Lemme trample your albino, >ROBERTJ@{yalecs,yalevm}.BITNET | Lemme nibble on your buds, >!..!ihnp4!hsi!yale!jellinghaus | I'm your... Love Rhino" -- Bloom County -- David W. Berry dwb@well.uucp dwb@Delphi dwb@apple.com 973-5168@408.MaBell Disclaimer: Apple doesn't even know I have an opinion and certainly wouldn't want if they did.
peter@aucs.UUCP (Peter Steele) (11/19/87)
in article <6771@apple.UUCP>, dwb@apple.UUCP (David W. Berry) says: > > In article <19070@yale-celray.yale.UUCP> robertj@yale.UUCP writes: >>In article <546@aucs.UUCP> peter@aucs.UUCP (Peter Steele) writes: >>>Here at Acadia, games on public computers, micro and mainframe, are >>>strictly prohibited. We don't even allow students to access network news >>>groups concerning games. >> >>Why does Acadia have such a hard-line policy? > When I was at OU (Oklahoma) they had a similar hard-line > and unforceable policy. I memory serves me correctly, the original reason for the taboo at Acadia was simply because of lack of computer resources. At that time, however, there wasn't really much effort at enforcing it. Then along came some games (of a sort) that were abused tremendously. Specifially, poster makers. Students were running off posters of all sorts on the central line printer, pages and pages of posters. Then students started using this poster program to put up not so nice posters, and that ended all the fun. Ever since, games of any sort on our machines here are prohibited (to students that is :-) ). Peter Steele Acadia Univ. Wolfville NS Canada B0P1X0 (902)542-2201x121 UUCP:{uunet|watmath|utai|garfield}dalcs!aucs!Peter BITNET:Peter@Acadia
isle@dartvax.UUCP (Ken Hancock) (12/07/87)
ARGH! At long last, we're back on the net...news-less for over two weeks is a scary thing... In article <546@aucs.UUCP> peter@aucs.UUCP (Peter Steele) writes: >I like defender myself, although I've found that the smart "zap" bombs >no longer work on my new SE. The smartbomb doesn't work on a Mac Plus keyboard either. When Apple remapped their keyboard, the Enter keys changed in some way. EOF doesn't work on a plus keyboard either in Lightspeed Pascal. What I'd like to know, is if there is any way to make my smartbombs work! Anyone know the author? I believe the last release of MacLanding I've seen is version 0.6. Has anyone seen a newer one that works? Thanks in advance -- Ken -- Ken Hancock UUCP: isle@dartvax BITNET: isle@u2.dartmouth.edu DISCLAIMER: If people weren't so sue-happy, I wouldn't need one!