tomc@mntgfx.mentor.com (Tom Carstensen) (12/16/87)
While I was thumbing through my TMON manual the other day, I read through the section on the heap. There is on option in TMON to continually purge purgable-blocks from the heap. The manual stated the most Macintosh application DO NOT pass this test, because they still expect things they loaded into memory to be there. My question is, is it necessary to call HNoPurge (for example) every time you call GetResource, or can you expect things loaded into the heap (like with GetResource) to at least be there until the next ROM call? Would a call like this be prone to this error: DrawPicture(GetPicture(1000), &r); :------------------------------------------------------------: : Tom Carstensen Usenet: tomc@mntgfx.MENTOR.COM : : Mentor Graphics GEnie: : : : : . . . and this shall be Max Headroom's finest hour. : : - Max Headroom : :------------------------------------------------------------:
jwhitnel@csi.UUCP (Jerry Whitnell) (12/18/87)
In article <1987Dec15.143915.593@mntgfx.mentor.com> tomc@mntgfx.mentor.com (Tom Carstensen) writes: >My question is, is it necessary to call HNoPurge (for example) >every time you call GetResource, or can you expect things >loaded into the heap (like with GetResource) to at least be >there until the next ROM call? Only if you set the Purge bit on the resource itself. As long as you don't, the resource is not purgable and TMON won't purge it. The problem most applications have is they dereference the handle to get the pointer and then call something then purges the handle. > >Would a call like this be prone to this error: > > DrawPicture(GetPicture(1000), &r); Only if Resource PICT 1000 had the Purge bit set. > >: Tom Carstensen Usenet: tomc@mntgfx.MENTOR.COM : Jerry Whitnell Lizzi Borden took an axe Communication Solutions, Inc. And plunged it deep into the VAX; Don't you envy people who Do all the things You want to do?