isle@dartvax.UUCP (06/04/87)
Line eaters shall one day rule the electronics world... Upon poking around in Wizardry the other day, I found a couple of dialog boxes (DLOG=12 and DLOG=24) of two windows that Sir-Tech had left in. Edit monsters and items. It also had the trading post's icon in the upper left corner. What I'd like to know is if anyone has ever found a way to access these hidden functions. I assume that they still exist, otherwise if Sir-Tech had taken them out, they probably would have removed everything. Please respond through mail... Ken -- Ken Hancock // UUCP: isle@dartvax // Join the ____________// BITNET: isle@u2.dartmouth.edu // SMILE :) //_________________________________________________// Revolution! DISCLAIMER: Complain to our pres -- he's resigning anyway. //_______________
KSN@PSUVM.BITNET (Peter A. Krupa) (02/19/88)
Could someone please send me descriptions of class spells? Particularly the MAGE, PRIEST and BISHOP classes. Its kind of unsatisfying to have Guildmasters exploring the dungeons with only fireballs and elementary healing spells (the only ones I've ascertained the effects of). Thanks. ------- FROM PSUVM: VM VM/CMS, MONDAY, 8-FEB-1988 16:30 FROM PSUVM: FROM PSUVM: KSN (Peter A. Krupa, a.k.a. Spiny_Norman) is not logged in. FROM PSUVM: Last logged in: Monday, 8-FEB-1988 16:26 FROM PSUVM: Mail: (no new mail) FROM PSUVM: Plan: FROM PSUVM: To discover the fractal nature of reality. FROM PSUVM: FROM PSUVM: Finger Command complete
alibaba@ucscb.UCSC.EDU (73539000) (02/19/88)
I'm afraid to say that the world's standard response for this question is: If you bought it, you would know that everything there is to know about spells is extremely well detailed in the manual. Since you asked the question, either you didn't pay for the program, or you just don't know how to read the manual. Forgive me for flaming a bit, but it's so extrememely obvious what is occuring here. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ Alexander M. Rosenberg ~ INTERNET: alibaba@ucscb.ucsc.edu ~ Yoyodyne ~ ~ Crown College, UCSC ~ UUCP:...!ucbvax!ucscc!ucscb!alibaba~ Propulsion ~ ~ Santa Cruz, CA 95064 ~ BITNET:alibaba%ucscb@ucscc.BITNET ~ Systems ~ ~ (408) 426-8869 ~ Disclaimer: Nobody is my employer ~ :-) ~ ~ ~ so nobody cares what I say. ~ ~
isle@eleazar.Dartmouth.EDU (Ken Hancock) (02/21/88)
In article <33997KSN@PSUVM> KSN@PSUVM.BITNET (Peter A. Krupa) writes: >Could someone please send me descriptions of class spells? Particularly >the MAGE, PRIEST and BISHOP classes. Its kind of unsatisfying to have >Guildmasters exploring the dungeons with only fireballs and elementary healing >spells (the only ones I've ascertained the effects of). If you've bought the game, (it's a commercial product, by the way...) it comes with a very nice manual that describes all the spells available to the mage and priest. Bishop is just a mage/priest combo. That, too, is explained in the manual. Ken Although I'm not associated with Sir-Tech, I was a pleased customer until they changed the format of Wizardry III and slowed it down significantly. -- Ken Hancock | UUCP: isle@eleazar.dartmouth.edu Personal Computing Ctr. Consultant | BITNET: isle@eleazar.dartmouth.edu ________________________________________________________________________ DISCLAIMER: If people weren't so sue-happy, I wouldn't need one!
jordan@apple.UUCP (Jordan Mattson) (02/23/88)
If you had a legal copy of the software, then you would have the manual which would tell you all about the spells. Given your question, I can only assume that you are used a pirated copy of Wizardry and I for one am not going to help you in piracy and I urge others to not help you by posting this information. -- Jordan Mattson UUCP: ucbvax!mtxinu!apple!jordan Apple Computer, Inc. CSNET: jordan@apple.CSNET Tools & Languages Product Management 20525 Mariani Avenue, MS 27S Cupertino, CA 95014 408-973-4601 "Joy is the serious business of heaven." C.S. Lewis