cgw@cadre.dsl.PITTSBURGH.EDU (Gray Watson) (03/08/88)
Well, I did it!! Yep, I took the plunge and bought my 3rd piece of Mac software ever. This famous honor is shared by: LightSpeed C (spectacular) SuperMac's SuperSpool (like my Jasmine 40, indispensable) and... yep, Behond Dark Castle. I decided, that after numerous hours of entertainment with some of the other superior games produced by Silicon Beach Software (Airborne and of course Dark Castle to name a couple), it was the least I could do to fork over $27 ($30 including shipping via MacConnection). What can I say about it?? Quite incredable. I'm running it on a Plus with a hard drive and besides a slight delay switching between screens (which is certainly not noticable on the Mac II) it is flawless!! The horizontal and vertical scrolling along with the other neat features Pierce, Gay and the otherhackers at SBS installed, are all sights to see. Wait till you run around dodging slithering snakes, setting bombs and bonking guards with your mace. To the folks at Silicon Beach: Brillian work!!!!! Hats off to you!!!! Just one favor. Please hold off writing on the Behond, Behond DC till I have time to finish this one (a year or three). cgw@cadre.dsl.pittsburgh.edu p.s. I know it might be hard to believe but I am not affiliated with any of the above companies I meantioned... O.K. plugged.
alibaba@ucscb.UCSC.EDU (Alexander M. Rosenberg) (03/08/88)
I am the bearer of ery bad news. Silicon Beach Software has said repeatedly that they will not be producing any games after Apache Strike Mission and Beyond Dark Castle. Since SBS is a leading innoator in Macintosh-based games, this means the loss of good potentials, and that we have only flight simulation software and silly puzzle games (nee The Fool's Errand) to play. I am saddeded by this loss, as I suppose many others are too. To paraphrase from memory: an SBS employee said, "It takes as much to produce a game as a business product and a business product sells for more." Perhaps we can start some sort of Letter Writing Campaign to help change their mind. If lobbying can solve this coming dearth of games, then we must take the challenge and demand our games! DISCLAIMER: I am not in any way affiliated with SBS or anybody for that manner. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ Alexander M. Rosenberg ~ INTERNET: alibaba@ucscb.ucsc.edu ~ Yoyodyne ~ ~ Crown College, UCSC ~ UUCP:...!ucbvax!ucscc!ucscb!alibaba~ Propulsion ~ ~ Santa Cruz, CA 95064 ~ BITNET:alibaba%ucscb@ucscc.BITNET ~ Systems ~ ~ (408) 426-8869 ~ Disclaimer: Nobody is my employer ~ :-) ~ ~ ~ so nobody cares what I say. ~ ~
rce229@uxa.cso.uiuc.edu (03/10/88)
According to an interview in one of the Mac magazines with Silicon Beach's president, they won't be doing any more games after Beyond Dark Castle. Maybe they'll reconsider if BDK does better than SuperPaint II.
straka@ihlpf.ATT.COM (Straka) (03/10/88)
In article <2260@saturn.ucsc.edu> alibaba@ucscb.UCSC.EDU (Alexander M. Rosenberg) writes: |I am the bearer of ery bad news. Silicon Beach Software has said repeatedly |that they will not be producing any games after Apache Strike Mission and |Beyond Dark Castle. | |an SBS employee said, "It takes as much to produce a game as a business product |and a business product sells for more." | |Perhaps we can start some sort of Letter Writing Campaign to help change |their mind. If lobbying can solve this coming dearth of games, then we |must take the challenge and demand our games! A better way to encourage them to change their minds would be for a LOT of people to go out and buy their games. (Standard Disclaimers Apply, ...) -- Rich Straka ihnp4!ihlpf!straka Advice for the day: "MSDOS - just say no."
ack@eleazar.Dartmouth.EDU (Andy J. Williams) (03/11/88)
In article <1055@cadre.dsl.PITTSBURGH.EDU> cgw@cadre.dsl.pittsburgh.edu.UUCP (Gray Watson) writes: >Well, I did it!! Yep, I took the plunge and bought my 3rd piece of Mac >and... yep, Behond Dark Castle. ^^^^^^ > Just one favor. Please hold off writing on the Behond, Behond DC ^^^^^^ ^^^^^^ Did they write ANOTHER game??? I just ordered BeYond Dark Castle, have they already released another called Behond? What next? Behind Dark Castle??? :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) -Andy -- Andy J. Williams'90 |_ /| ACK! |BITNET: ack@eleazar.dartmouth.edu HB 509 Dartmouth Clg|\`o_O'Systems|UUCP:{ihnp4,decvax,linus}!dartvax!eleazar!ack Hanover, NH 03775 | ( ) |DISCLAIMER: You better like my opinions, 603-643-7727 | U --ACK! | my mother can beat up your mother...
moriarty@tc.fluke.COM (Jeff Meyer) (03/12/88)
In article <2260@saturn.ucsc.edu> alibaba@ucscb.UCSC.EDU (Alexander M. Rosenberg) writes: >I am the bearer of ery bad news. Silicon Beach Software has said repeatedly >that they will not be producing any games after Apache Strike Mission and >Beyond Dark Castle. Since SBS is a leading innoator in Macintosh-based games, >this means the loss of good potentials, and that we have only flight simulation >software and silly puzzle games (nee The Fool's Errand) to play. I am >saddeded by this loss, as I suppose many others are too. Frankly, I've gotten enough superior software products from Silicon Beach (SuperPaint, Super3D) that I prefer to have them to produce their high-quality business software over their (equally excellent) game software (I've bought DC, BDC and Apache Strike). I hardly think trying to lobby a company to make a decision that will net them less money will be very effective. As to future games, I think the Next Big Attraction will be Spectrum Holobyte's PT 109 -- like a much-advanced version of Gato above-water. Latest says it'll be out in the middle of April. And I (for one) LOVE The Fool's Errand. I just wish I could figure out what the "rowdy jig of yore" is in the Lovers' puzzle... "And, of course, you have the commercials where savvy businesspeople Get Ahead by using their MacIntosh computers to create the ultimate American business product: a really sharp-looking report." -- Dave Barry Moriarty, aka Jeff Meyer INTERNET: moriarty@tc.fluke.COM Manual UUCP: {uw-beaver, sun, allegra, hplsla, lbl-csam}!fluke!moriarty CREDO: You gotta be Cruel to be Kind... <*> DISCLAIMER: Do what you want with me, but leave my employers alone! <*>
dwb@Apple.COM (David W. Berry) (03/15/88)
In article <3106@fluke.COM> moriarty@tc.fluke.COM (Jeff Meyer) writes: >In article <2260@saturn.ucsc.edu> alibaba@ucscb.UCSC.EDU (Alexander M. Rosenberg) writes: > >As to future games, I think the Next Big Attraction will be Spectrum >Holobyte's PT 109 -- like a much-advanced version of Gato above-water. >Latest says it'll be out in the middle of April. And I (for one) LOVE The >Fool's Errand. I just wish I could figure out what the "rowdy jig of yore" >is in the Lovers' puzzle... Try "Jump for Pleasure" or synonyms thereof David W. Berry dwb@well.uucp dwb@Delphi dwb@apple.com 973-5168@408.MaBell Disclaimer: Apple doesn't even know I have an opinion and certainly wouldn't want if they did. LineCounter Fodder LineCounter Fodder LineCounter Fodder LineCounter Fodder LineCounter Fodder LineCounter Fodder LineCounter Fodder LineCounter Fodder
awd@dbase.UUCP (Alastair Dallas) (03/17/88)
I have a lot of software available on my boss' Mac at work, and across the street, where the team that developed dBASE Mac lives. But I've bought a couple of programs for my Mac Plus at home that really *deserve* my business. I work in IBM-mode all day, and I can't think of a single analogue in the MS-DOS or Unix world to the example set by Think Technologies or Silicon Beach Software. In both cases, these companies offer products that exceeded expectations massively--the speed and ease of Lightspeed C, the sounds and the sense of involvement of Dark Castle. But they have gone on to revise the originals with an impressive sense of what it was about them that people liked in the first place. I'm eager for LSC v3.0 and I'm an orb away from mastering Beginner mode in Beyond Dark Castle. Sorry--no information in this posting, nothing you can take away and use except that if I ever go into business I certainly plan to model it after these two excellent companies. Alastair Dallas