terry@moogvax.UUCP (Terry Westley) (01/17/89)
In article <3670@tekig5.PEN.TEK.COM> danm@tekig5.PEN.TEK.COM (Daniel Milliron) writes: > >One known problem with 3-D displays that is noticed only by non-average >people is that the images are created/recorded assuming a particular eye- >spacing. While my friends with average eye-spacing are impressed by 3-D >movies, I see them out of focus because my eyes are set slightly farther >apart than the norm (but not unattactively ;-), I know an engineer from Pittsburgh, PA, working currently in Rochester, NY, who claims she doesn't like Rochester because everyone's eyes are too far apart. I guess beauty is in the eye of the behelden :-) -- Terry Westley Moog, Inc. (no, not the synthesizer company) East Aurora, NY 14052-0018 {boulder,decvax,rocksanne,rutgers,ames}!sunybcs!moogvax!terry
jesup@cbmvax.UUCP (Randell Jesup) (01/18/89)
In article <759@moogvax.UUCP> terry@moogvax.UUCP (Terry Westley) writes: >In article <3670@tekig5.PEN.TEK.COM> danm@tekig5.PEN.TEK.COM (Daniel Milliron) writes: >> >>One known problem with 3-D displays that is noticed only by non-average >>people is that the images are created/recorded assuming a particular eye- >>spacing. While my friends with average eye-spacing are impressed by 3-D >>movies, I see them out of focus because my eyes are set slightly farther >>apart than the norm (but not unattactively ;-), Wider eyes should not cause focus problems, only a slight difference in apparent distance. Try looking at the 3-D topographical picture taken by planes: they take them many feet apart to emphasize the the features (equivalent of a wider set of eyes.) -- Randell Jesup, Commodore Engineering {uunet|rutgers|allegra}!cbmvax!jesup