steph@maui.cs.ucla.edu (03/03/89)
Has anyone seen the arcade version of Tetris? We have one here at UCLA. I guess this is a first, a game that started on PCs going to the arcades instead of the other way. Does this mean I can put my MacII outside and charge money? :-)
whalen@stromboli.usc.edu (Tim Whalen) (03/04/89)
In article <21229@shemp.CS.UCLA.EDU> steph@CS.UCLA.EDU () writes: >Has anyone seen the arcade version of Tetris? We have one here at UCLA. I >guess this is a first, a game that started on PCs going to the arcades instead >of the other way. Actually, Lode Runner became an arcade game after a similarly popular home version made the rounds... TW
sho@pur-phy (Sho Kuwamoto) (03/04/89)
In article <21229@shemp.CS.UCLA.EDU> steph@CS.UCLA.EDU () writes: >Has anyone seen the arcade version of Tetris? We have one here at UCLA. I >guess this is a first, a game that started on PCs going to the arcades instead >of the other way. Does this mean I can put my MacII outside and charge >money? :-) I think both Choplifter and Loderunner have been made ito arcade games. David's Midnight Magic may have been turned into a pinball game, or vice versa (the latter seems more likely; i.e., that DMM was a ripoff of an existing machine) To go back to the stone age of computing, Moonlander was written by Dave Ahl while at DEC for some DEC thingy or another, but I'm sure that if you go back that far, there are a couple more examples. And it wasn't commercial. -Sho
phaedrus@blake.acs.washington.edu (the Wanderer) (03/04/89)
In article <15643@oberon.USC.EDU> whalen@stromboli.usc.edu (Tim Whalen) writes: >In article <21229@shemp.CS.UCLA.EDU> steph@CS.UCLA.EDU () writes: >>Has anyone seen the arcade version of Tetris? We have one here at UCLA. I >>guess this is a first, a game that started on PCs going to the arcades instead >>of the other way. > >Actually, Lode Runner became an arcade game after a similarly popular >home version made the rounds... Actually, the first game to go from a home system to the arcades this way was Broderbund's Choplifter!, that Sega released a while back. -- Mark VanWinkle Computer Science Hopeful, University of Washington INTERNET: phaedrus@blake.acs.washington.edu DISCLAIMER: Whatever it was, I didn't do it.
jackiw@cs.swarthmore.edu (Nick Jackiw) (03/06/89)
In article <2025@pur-phy> sho@newton.physics.purdue.edu.UUCP (Sho Kuwamoto) writes: > To go back to the stone age of computing, Moonlander was written by > Dave Ahl while at DEC for some DEC thingy or another, but I'm sure > that if you go back that far, there are a couple more examples. And > it wasn't commercial. SpaceWar, a two-player vid with LOADS of options (gravity well, black holes, reverse-grav, etc.) and the vector-display technology which the old atari put to good use (LunarLander, Asteroids, etc.), was running on an oscilloscope at MIT in the mid-60's. One of the early micro-era magazines (Creative Computing?) ran a historical article on it in 1980 or 81, I believe. -Nick. -- +-------------------+-jackiw@cs.swarthmore.edu / !rutgers!bpa!swatsun!jackiw-+ | nicholas jackiw | jackiw%campus.swarthmore.edu@swarthmr.bitnet | +-------------------+-VGP/MathDept/Swarthmore College, Swarthmore, PA 19081--+ " "Maldoror!"