[comp.sys.mac] Commercial Tetris

steph@maui.cs.ucla.edu (03/03/89)

Has anyone seen the arcade version of Tetris? We have one here at UCLA. I
guess this is a first, a game that started on PCs going to the arcades instead
of the other way. Does this mean I can put my MacII outside and charge 
money? :-)

whalen@stromboli.usc.edu (Tim Whalen) (03/04/89)

In article <21229@shemp.CS.UCLA.EDU> steph@CS.UCLA.EDU () writes:
>Has anyone seen the arcade version of Tetris? We have one here at UCLA. I
>guess this is a first, a game that started on PCs going to the arcades instead
>of the other way.

Actually, Lode Runner became an arcade game after a similarly popular
home version made the rounds...

TW

sho@pur-phy (Sho Kuwamoto) (03/04/89)

In article <21229@shemp.CS.UCLA.EDU> steph@CS.UCLA.EDU () writes:
>Has anyone seen the arcade version of Tetris? We have one here at UCLA. I
>guess this is a first, a game that started on PCs going to the arcades instead
>of the other way. Does this mean I can put my MacII outside and charge 
>money? :-)

I think both Choplifter and Loderunner have been made ito arcade games.
David's Midnight Magic may have been turned into a pinball game, or 
vice versa (the latter seems more likely; i.e., that DMM was a ripoff
of an existing machine)

To go back to the stone age of computing, Moonlander was written by
Dave Ahl while at DEC for some DEC thingy or another, but I'm sure
that if you go back that far, there are a couple more examples.  And
it wasn't commercial.

-Sho

phaedrus@blake.acs.washington.edu (the Wanderer) (03/04/89)

In article <15643@oberon.USC.EDU> whalen@stromboli.usc.edu (Tim Whalen) writes:
>In article <21229@shemp.CS.UCLA.EDU> steph@CS.UCLA.EDU () writes:
>>Has anyone seen the arcade version of Tetris? We have one here at UCLA. I
>>guess this is a first, a game that started on PCs going to the arcades instead
>>of the other way.
>
>Actually, Lode Runner became an arcade game after a similarly popular
>home version made the rounds...

    Actually, the first game to go from a home system to the arcades this way
was Broderbund's Choplifter!, that Sega released a while back.

--
  Mark VanWinkle
   Computer Science Hopeful, University of Washington
    INTERNET: phaedrus@blake.acs.washington.edu
     DISCLAIMER: Whatever it was, I didn't do it.

jackiw@cs.swarthmore.edu (Nick Jackiw) (03/06/89)

In article <2025@pur-phy> sho@newton.physics.purdue.edu.UUCP (Sho Kuwamoto) writes:
> To go back to the stone age of computing, Moonlander was written by
> Dave Ahl while at DEC for some DEC thingy or another, but I'm sure
> that if you go back that far, there are a couple more examples.  And
> it wasn't commercial.

SpaceWar, a two-player vid with LOADS of options (gravity well, black
holes, reverse-grav, etc.) and the vector-display technology which the
old atari put to good use (LunarLander, Asteroids, etc.), was running
on an oscilloscope at MIT in the mid-60's.  One of the early micro-era
magazines (Creative Computing?) ran a historical article on it in 1980 or
81, I believe.

-Nick.


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