[net.wanted] Computer Book suggestions?

edelson@mhuxi.UUCP (edelson) (11/19/84)

Can anyone recommend a book for a teen-ager who has gotten interested in
computers, but who is not the greatest student?

sahunt@ubu.UUCP (Stephen Hunt) (11/26/84)

[[[[ Foo for the line eater ]]]]

-->Can anyone recommend a book for a teen-ager who has gotten interested in
-->computers, but who is not the greatest student?

Regrettably, no.  After seeing 'n' of the beginner's books on offer, I have
found that they fall into two categories:-

1.	'Learn Basic' type books.  These invariably tackle the subject from
	the wrong angle, or with the wrong emphasis.  One favourite mistake
	is spending scores of pages describing every possible detail of,
	say, the PRINT statement.  This only serves to give the novice the
	impression that things like screen layout are much more important
	than they in fact are.  These books never teach the student how to
	tackle a problem in a sensible way (top-down design, etc).

2.	Books which claim to give a general introduction to computing, using
	a non-BASIC language for the examples.  These usually take a better
	approach to the subject than the Basic ones do, and don't get bogged
	down in irrelvant details so much.  But how many novices have access
	to a computer with a non-BASIC language?

As I see it the market needs a good introduction to programming with the
emphasis on how to approach problems in a sensible way.  The books in
category 1 leave you with the impression that programming means sitting down
at the keyboard and lambing straight into the Gotos.  Unfortunately, we seem
to be stuck with Basic as a beginner's language, simply because all
the home micros are supplied with it as standard; this situation doesn't
need to be made worse by books stressing the wrong aspects of programming.

If anyone wants to contradict all that, I too would be very pleased to know
of a good introductory book.

-- 
--
  Steve Hunt        		... mcvax!ukc!qtlon!flame!ubu!sahunt

srm@nsc.UUCP (Richard Mateosian) (11/29/84)

In article <337@ubu.UUCP> sahunt@ubu.UUCP (Stephen Hunt) writes:

>As I see it the market needs a good introduction to programming with the
>emphasis on how to approach problems in a sensible way.
>Unfortunately, we seem
>to be stuck with Basic as a beginner's language, simply because all
>the home micros are supplied with it as standard; this situation doesn't
>need to be made worse by books stressing the wrong aspects of programming.

May I modestly suggest "Inside BASIC Games" by Richard Mateosian 
(Sybex, 1981).  This book is not about games but about how to program
systematically in BASIC.  Its principal technique is to write each
program in a precise pseudocode called Free BASIC and then to translate
by hand into BASIC. Progressively more difficult programs are attacked
in this way, ending with several that are quite sophisticated.
-- 
Richard Mateosian
{cbosgd,decwrl,fortune,hplabs,ihnp4,seismo}!nsc!srm    nsc!srm@decwrl.ARPA

arlan@inuxd.UUCP (A Andrews) (12/05/84)

[wee lines for the wee folk...]


I might suggest four books published by Howard W. Sams Co.,
here in Indianapolis, and authored by my good friend, Joe
Giarratano--INTRODUCTION TO BASIC, ADVANCED BASIC, FUNDAMENTALS OF
COMPUTER TECHNOLOGY and (I forgot the other one!!!)

Joe's books have had good reviews and fairly good sales--but some
are being remaindered now that the entire computer book market is
in a shake-out, so you might get them for a good price.

(Mine were free, since I helped him with the editing...)

--arlan andrews (co-author of the late lamented introductory games
series, TIMELOST:  A COMPUTER ADVENTURE, published by the un-late
and unlamented *** corp., with Giarratano and Kris Andrews, 16)

werner@ut-ngp.UUCP (Werner Uhrig) (12/07/84)

[zap]
The Cartoon Guide to COMPUTER SCIENCE - by Larry Gonick.  $5.25

[ if lecture-notes were in this format, studying would be faster and less
  tidious.   A picture saves a thousand words ..... ]