[comp.sys.mac] Theldrow 2.2, much improved, but a BUG?

jnh@ecemwl.ncsu.edu (Joseph N. Hall) (07/14/89)

I've played the new-and-improved Theldrow 2.2 for a little while now, and
I must say I think it's original, well-thought-out, etc., and certainly
a good buy for the money :-) ... but ...

I've gotten a couple of divide by zero errors while running it.  I'm running
System 6.0.2, with GateKeeper, 2.5MB RAM, on an unmodified SE.  Doesn't
exactly contribute to playability.

Has anyone else had this problem?

I'd also suggest to the author that he eliminate the need to click twice
to move/examine/get objects when the window they're in isn't active.  The
first click should activate the window AND select the object ... not hard
to do.

	-joseph hall
	-jnh@ecemwl.ncsu.edu

RatRunner@cup.portal.com (Geoff RatRunner Crooks) (07/16/89)

I too have found a few minor quirks with Theldrow2.2.  First, when you ask for
Divine Favor in the Berbaku temple, and you are a follower, it asks you if you
want to convert!  I have also had problems with it unexpectedly quitting, and
when it does, nothing which has happened to the character is saved.  The last,
though not a bug, is sorta frustrating...  why can't you put Gems and Gold int
your magic chest with other items? Just a thought.  Anybody else have these 
or similar problems?  Anybody found any components yet (other than the Undead
bones and Giant spider glands)???
Geoff.
RatRunner@cup.portal.com